First, I’m going to start off by stating that absolutely nothing in this post is meant to be offensive, so if anything feels that way, please tell me and I can work on making it not so(also, try to keep any discussion civil). This is meant to be a changing, open resource for writers/authors if they don’t want to start from scratch. Anyone is free to browse them and use what they want.
I’ve been around the CoG forums for years now and I’ve seen WIPs created, put on hiatus, or just having died(and maybe later resurrected). I’ve even worked/been working on my own stories. I’ve purchased new releases, playing and replaying them. Most, if not all, had varying degrees of customization for the MC/PC from appearance, personality, romantic/sexual orientation, and gender.
I want to develop stats in these four categories for helping writers stuck on stats. If there is anything in these four categories you wish or think should be added, modified, or removed(main post will get edited), feel free to post what and maybe why(if you feel comfortable) you think so. I’ve worked on it for a few days, but it is by no means feels complete to me(like hair colors ). Do you think anything here wouldn’t work well in implementation, make it difficult, or too complicated?
Personality
Would this or something like this work as a core personality?
MBTI
*create introversion 50
*create extroversion 50
*create sensing 50
*create intuition 50
*create thinking 50
*create feeling 50
*create perceiving 50
*create judging 50
opposed_pair Introversion
Extroversion
opposed_pair Sensing
Intuition
opposed_pair Thinking
Feeling
opposed_pair Perceiving
Judging
Extroversion vs Introversion:
Extroverts like to be with others and gain energy from people and the environment. Introverts gain energy from alone-time and need periods of quiet reflection throughout the day.
Sensing vs Intuition:
Sensors gather facts form the immediate environment and rely on the things they can see, feel, and hear. Intuitives look more at the overall context and thing about patterns, meaning, and connections.
Thinking vs Feeling:
Thinkers look for the logically correct solution, whereas Feelers make decisions based on their emotions, values, and the needs of others.
Judging vs Perceiving:
Judgers prefer structure and like things to be clearly regulated, whereas Perceivers like things to be open and flexible and are reluctant to commit themselves.
MBTI Alternative: Thanks to E_RedMark
*create introverted 50
*create extroverted 50
*create sensing 50
*create intuition 50
*create intellect 50
*create heart 50
*create flexible 50
*create structured 50
opposed_pair Introverted
Extroverted
opposed_pair Sensing
Intuition
opposed_pair Intellect
Heart
opposed_pair Flexible
Structured
Personality Traits
For Use As Non-Opposed Pairs:
*create charming 0
*create easygoing 0
*create optimist 0
*create caring 0
*create playful 0
*create outspoken 0
*create brave 0
*create daring 0
*create courteous 0
*create amiable 0
*create honest 0
*create stoic 0
*create stubborn 0
*create absentminded 0
*create competitive 0
*create confidential 0
*create sarcastic 0
*create deceptive 0
*create determined 0
*create emotional 0
*create formal 0
*create assured 0
*create innovator 0
*create conventional 0
*create shy 0
*create pessimist 0
*create hotheaded 0
*create calculating 0
*create cautious 0
*create arrogant 0
*create humble 0
*create covetous 0
*create gullible 0
*create skeptical 0
*create quirky 0
*create glib 0
For Use as Opposed Pairs:
*create charming 50
*create easygoing 50
*create optimist 50
*create caring 50
*create playful 50
*create outspoken 50
*create brave 50
*create daring 50
*create courteous 50
*create amiable 50
*create honest 50
*create stoic 50
*create stubborn 50
*create absentminded 50
*create competitive 50
*create confidential 50
*create sarcastic 50
*create deceptive 50
*create determined 50
*create emotional 50
*create formal 50
*create assured 50
*create innovator 50
*create conventional 50
*create shy 50
*create pessimist 50
*create hotheaded 50
*create calculating 50
*create cautious 50
*create arrogant 50
*create humble 50
*create covetous 50
*create gullible 50
*create skeptical 50
*create quirky 50
*create glib 50
Trait Descriptions: Empty; WIP
Charming - Pleasant or attractive; polite, friendly and likable.
Easygoing - Relaxed and tolerant in approach or manner.
Optimist - A person who tends to be hopeful and confident about the future or the success of something; a person who believes that this world is the best of all possible worlds or that good must ultimately prevail over evil.
Caring - Displaying kindness or concern for others.
Playful - Fond of games and amusement.
Outspoken - Frank in stating one’s opinions, especially if they are critical or controversial.
Brave - Ready to face and endure danger or pain.
Daring - (of a person or action) adventurous or audaciously bold.
Courteous - Polite, respectful, or considerate in matter.
Amiable - Having or displaying a friendly and pleasant manner.
Honest - Free of deceit and untruthfulness; sincere.
Stoic - A person who can endure pain or hardship without showing their feelings or complaining.
Stubborn - Determination not to change one’s attitude or position on something, especially in spite of good arguments or reasons to do so.
Absentminded - Having or showing a habitually forgetful or inattentive disposition.
Competitive - Having or displaying a strong desire to be more successful than others.
Confidential - Can be entrusted with private or restricted information.
Sarcastic - Using irony in order to mock or convey contempt.
Deceptive - Giving and appearance or impression different from the true one; misleading.
Determined - Having made a firm decision and being resolved not to change it.
Emotional - Having feelings that are easily excited and openly displayed.
Formal - Prim or stiff with outward form or appearance.
Assured - Confident.
Innovator - A person who introduces new methods, ideas, or products.
Conventional - Based on or in accordance with what is generally done or believed.
Shy - Being reserved or having or showing nervousness or timidity in the company of other people.
Pessimist - A person who tends to see the worst aspect of things or believes that the worst will happen.
Hotheaded - Having a quick-tempered nature.
Calculating - Acting in a scheming and ruthlessly determined way.
Cautious - Careful to avoid potential problems or dangers.
Arrogant - Having or revealing and exaggerated sense or one’s own importance or abilities.
Humble - Having or showing a modest or low estimate or one’s own importance or abilities.
Covetous - Having or showing a great desire to possess something belonging to someone else.
Gullible - Easily persuaded to believe something; credulous.
Skeptical - Not easily convinced; having doubts or reservations.
Quirky - Characterized by peculiar or unexpected traits.
Glib - Fluent and voluble, but insincere and shallow.
Orientation
*create het_sexual false
*create het_romantic false
*create homo_sexual false
*create homo_romantic false
*create asexual false
*create demi_sexual false
*create grey_sexual false
*create aromantic false
*create demi_romantic false
*create gray_romantic false
*create pan_sexual false
*create pan_romantic false
*create bi_sexual false
*create bi_romantic false
*create so_closet false
*create ro_closet false
*create sam false
Alternative: Thanks to Szaal
*create sexuality 0
*create romantic 0
Orientation Example Key:
0 = orientation not set.
1 = likes men.
2 = likes women.
3 = likes both men and women.
4 = likes all genders.
5 = likes none.
Gender
Gender: Stat Intensive
*create woman false
*create man false
*create tm_gender false
*create tw_gender false
*create g_fluid false
*create n_gender false
*create g_closet false
*create gender “”
Gender: Stat Conserved
*create gender 0
Gender Key Example:
0 = gender not set.
1 = cis man.
2 = cis woman.
3 = transman.
4 = transwoman.
5 = genderfluid.
6 = nonbinary.
Alternative: Thanks to witchmark
*create gender 0
*create trans false
*create presentation “”
Pronouns/Honorifics Example
*create they “she”
*create them “her”
*create their “her”
*create theirs “hers”
*create themself “herself”
*create child “girl”
*create person “woman”
*create sai “lady”
*create ser “milady”
Appearance
Eyes
Eyes: Stat Intensive
*create amber_eyes false
*create hazel_eyes false
*create brown_eyes false
*create blue_eyes false
*create gray_eyes false
*create green_eyes false
*create red_eyes false
*create violet_eyes false
*create l_amber false
*create l_hazel false
*create l_brown false
*create l_blue false
*create l_gray false
*create l_green false
*create l_red false
*create l_violet false
*create l_amber_hazel false
*create l_amber_brown false
*create l_amber_blue false
*create l_amber_gray false
*create l_amber_green false
*create l_hazel_brown false
*create l_hazel_blue false
*create l_hazel_gray false
*create l_hazel_green false
*create l_blue_gray false
*create l_blue_green false
*create l_gray_green false
*create r_red false
*create r_violet false
*create r_green false
*create r_gray false
*create r_blue false
*create r_brown false
*create r_hazel false
*create r_amber false
*create r_amber_hazel false
*create r_amber_brown false
*create r_amber_blue false
*create r_amber_gray false
*create r_amber_green false
*create r_hazel_brown false
*create r_hazel_blue false
*create r_hazel_gray false
*create r_hazel_green false
*create r_blue_gray false
*create r_blue_green false
*create r_gray_green false
*create heterochromia false
*create sectoral_heterochromia false
*create central_heterochromia false
*create right_eye “”
*create left_eye “”
*create eye_color “”
Eyes: Stat Conserved
*create eyes 0
Example Key:
0 = eye color not set.
1 = blue eyes.
2 = green eyes.
3 = hazel eyes.
4 = gray eyes.
5 = amber eyes.
6 = brown eyes.
7 = red eyes.
8 = violet eyes.
12 = heterochromia blue and green eyes.
13 = heterochromia blue and hazel eyes.
Hair
Hair: Stat Intensive
*create wavy_long false
*create wavy_medium false
*create wavy_short false
*create straight_long false
*create straight_medium false
*create straight_short false
*create curly_long false
*create curly_medium false
*create curly_short false
*create loosecurls_long false
*create loosecurls_medium false
*create loosecurls_short false
*create kinky_long false
*create kinky_medium false
*create kinky_short false
*create curlykinky_long false
*create curlykinky_medium false
*create curlykinky_short false
*create straightkinky_long false
*create straightkinky_medium false
*create straightkinky_short false
*create wavykinky_long false
*create wavykinky_medium false
*create wavykinky_short false
*create buzzcut_long false
*create buzzcut_medium false
*create buzzcut_short false
*create bald false
*create dark_brown_hair false
*create medium_brown_hair false
*create light_brown_hair false
*create copper_brown_hair false
*create dirty_blonde_hair false
*create sunny_blonde_hair false
*create wheat_blonde_hair false
*create ash_blonde_hair false
*create auburn_red_hair false
*create copper_red_hair false
*create honey_red_hair false
*create black_hair false
*create hair_color "”
Hair: Stat Conserved
*create hair_color 0
*create hair_type 0
Hair Color Key Example:
0 = Bald/not yet selected.
1 = Ash blonde.
2 = Sunny blonde.
3 = Dirty blonde.
4 = Dark brown hair.
5 = Black hair.
Hair Type Key Example:
0 = Bald/not yet selected.
1 = Short, straight hair.
2 = Medium, straight hair.
3 = Long, straight hair.
4 = Short, wavy hair.
5 = Medium, wavy hair.
6 = Long, wavy hair.
Body
Skin: Stat Intensive
*create albino false
*create fair_pink false
*create fair_beige false
*create fair_golden false
*create fair_olive false
*create light_pink false
*create light_beige false
*create light_golden false
*create light_olive false
*create medium_rosy false
*create medium_beige false
*create medium_golden false
*create medium_olive false
*create rich_rosy false
*create rich_neutral false
*create rich_honey false
*create rich_olive false
*create deep_rosy false
*create deep_neutral false
*create deep_bronze false
*create deep_olive false
*create skin_color “”
Ethnicity: Stat Conserved
Based on Fallen Hero’s ethnicity choices.
*create ethnicity 0
*create albinism false
Ethnic Key Example:
0 = not selected.
1 = Black.
2 = Latino/Latina/Latinx.
3 = Asian.
4 = Middle Eastern.
5 = Mixed.
6 = White.
Body: Stat Intensive
*create curvy false
*create slender false
*create athletic false
*create muscular false
*create average false
*create stocky false
*create bodytype “”
*create r_short false
*create short false
*create average false
*create tall false
*create r_tall false
*create height “”
*create freckles false
*create scar false
*create tattoo false
Body: Stat Conserved
*create height 0
*create bodytype 0
Height Key Example:
0 = not set.
1 = short
2 = average
3 = tall
Body Type Key Example:
0 = not set.
1 = slender.
2 = average.
3 = athletic.
4 = muscular.
5 = stocky.
6 = curvy.