Hi, I’m new here as you can see. I’ve read/played several of the games. The ones I’ve read are very high quality and very enjoyable. I’ve downloaded both the free versions and bought several games. Slightly off subject: I like paying for quality internet “stuff” (games, books, programs, info, etc. I value the stuff I pay for.)
I am a writer, mostly news.
When I played ‘Choice of the Dragon’ I felt like I was making choices on each page.
When I played ‘Way Walkers: University’ I felt like I was reading a novel/book with many pages of text and a few choices.
IMHO both of these games were 4.5 stars (out of 5). They are very well done and I enjoyed both.
I did Google my question on the CoG website. I heartily agree with the people who wrote that, to be compelling the reader must feel that their choices really make a difference. Credit to, Vendeta: Choices vs story
My Question: Of those two types of presentation, i.e. Choices on almost every page or A Lot of text/story with fewer choices, Which of those two types of game gets downloaded more and hence is more popular?