While writing I’m always conscientious about the text to choice ratio. I’ve found in most Choice labeled games the pages seem to be very text dense, having 4-5 paragraphs per page if possible. In my opinion this is fine as long as it is all rich and involving text, but as soon as it feels like filler, i.e. the story would still make perfect sense if that portion of it wasn’t there, I start to get disinterested and find it hard to continue reading. This may just be my short attention span kicking in, but I’m curious to get other opinions on this as well.
In the case you don’t feel like writing a response explaining your opinion I’m including a poll, because everybody likes polls, as well, but feel free to do both.
Do you prefer games with few, but meaningful choices here and there or do you prefer being able to choose every single line of dialogue that comes out of your character’s mouth?
- I don’t like my character saying or doing anything without my involvement.
- Lots of choices, but autonomy is okay to some extent.
- I only care about major choices, otherwise I’m just in it for the story.