Keeper of Life and Death (WIP, updated 1/16/25 post 1460)

Read a lot of replied but am still not sure. For the parents not to die, a stat has to be 60? Or 55? Or is it only control magic (will power) that has to be 60 or 55?. I really need to know, am considering starting from book 1 again to get the right stats

I’m sure the stat check has to be 60 or above to beat it because I scored near that area for one of checks.

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U can beat that monster in other ways besides control magic. Characters that specialises in elemental magic may have trouble here unless u raised another skill as back up

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my MC stats: Cunning: 10
Fighting: 35
Elemental Manipulation: 73
Intelligence: 55
Ritual Magic and Potions: 10
Willpower: 45

so what is she struggling with?

Each choice has a different check in situations like these.

I’ll compel him. The wards don’t cover mind magic.- Willpower, rather obvious

I don’t need magic to beat him up. Fighting

I’ll keep him talking until backup arrives. Cunning I do believe

I’ll try to break the wards without hurting anyone. I’m guessing ritual magic

Since my character just failed with a willpower of 55, I’d say as written now you need a willpower, fighting, cunning, or ritual magic of at least 60 to potentially succeed.

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I think somebody managed to succeed with ritual magic 30

checked the code:
for willpower, fighting and cunning the stat check is 60.
for ward disabling its intelligence+ritual should equal or higher than 70

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I didn’t realize this! I’m on the Roxanna route (with Yakov as RO) so I see a lot of Sera, Astrid and Yakov. Ah so many routes and majors to try to see how frequent character appearances change!

That cunning one should definitely be at least 20 points lower, if not more. I don’t even know if it’s possible to get 60, I usually end up with around 40, and that’s picking the 15 point cunning boost during the beginning of the first game

Fighting and ritual magic. They are too low to pass the checks. I believe the parent dying is a hidden achievement

Is it still difficult for primarily telekinesis users to do alright? I recall playing through the demo earlier and the combat options for people with high telekinesis were quite sparse, which seems unusual to me since telekinesis would seemingly be one of the most versatile and powerful skills.

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I don’t really like that skill but it has a lot of potential. There are lots of creative ways to use it if u are good at it

I wouldn’t know, for some reason I never go the cunning route.

But realistically, does it seem to anyone else like getting professor blowhard to waste time pontificating seems like it shouldn’t be much of a challenge?

I mean when we question him in jail he all but autographs a copy of his autobiography for us.

So he seems like he really likes the sound of his own voice.

It doesn’t really require a master con artist to get someone to do something they are already inclined to do.

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im sorry what?? and all i managed to do is get the keeper’s dad die over and over again in my playthroughs​:sob::sob: now i need to rebuild my character stats again smh

also is this the last book in the series or will there be more

This is exactly why I don’t like too many ro’s. Now author will not have the time or energy to write scenes for everyone. That is doing disservice to those characters. The author should have stick with less ro’s from the first book if she is going to not write their scenes now. I just hope that is not the case.

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Yeah, this is the last game in the series. As for rebuilding a new character, I should probably do the same, but I’ll hold off until the stats get adjusted and then I’ll try again

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no way i was hoping there would be another. is there a source where the author said this?

Basically everywhere? The fact that this is a trilogy is a known fact here on the forums, the discord, Tumblr, hell, I think even the first game mentions it

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-Insert que for new series in same universe sometime in possible future by same dev-