Jump to over 50. My kitsune character with Willpower 50 is a useless schlub in all three actually important challenges so far in this demo.
In fact the demo has a failure option in which the character fails because they are too scary. Being the stuff of nightmares living god and being too incompetent to achieve anything at the exact same time is an amazing bit of whiplash.
I’m sure I’ve got characters who make the, seemingly arbitrarily high, requirements, but having to play through the second game and then transcribe the stats to the “set stats directly” option is a bit of a pain, to try to get the closest I can get to a proper continuation, since I’ve got characters of all the races and all the female love interests.
So I haven’t done that yet except for my main character, the kitsune.
But I doubt my stance will change which is, to whit-
It’s inconsistent for a character to be competent in the first two games and then be a useless schlub in the third. That would be like a Harry Potter book in which midway through Harry stops being good at flying a broom, or a Sherlock Holmes story where suddenly everyone can see through his disguises.
The game series has also been going on about how the MC is a scary living god since the second game. So the MC being a useless schlub is a very inconsistent bit of writing on that level.
As for the option of those amazingly high stats some characters achieve? Reward those players, other players should not be punished for playing the game in another way.
Let the elementalist with a stat of 65 create a fiery horde of dragons that fill the sky as they obliterate all those who stand in their path. Let the telekinetic with a stupendous score play Carrie at the prom. Let a potion master “bottle fame, brew glory, and even put a stopper in death.”