June is Pride month – be sure to show your support to those you know that are part of the LBGTQ community
There are developers and authors that are worthy of our support, so with that said, to celebrate Pride Month, I am going to highlight a team/studio from the LBGTQ community. Hopefully, they will inspire, although they are not part of this community.
The developers of Call Me Under have just released a new demo!
This month’s ChoiceBeat Zine features:
You can download the zine or read it online here starting on June26th:
Nice. I learn something new everyday. This will be included in Falrika the Alchemist for sure, as the chapter I’m writing will be more light-hearted after the incident with the socialite hater. And it will involve food, of course.
At @eiwynn’s recommendation, I shall also post my end-of-May comment here. Ahem…
Alright, cool, I’ll give it a whirl.
So, I wasn’t even working on a choicescript game at the beginning of the month, and now I am. If anyone here happened to see the synopsis I posted in the interest check thread, I’ve settled on the idea of City of Jade, and all the foundations I need are there.
I’ve fleshed out the RO backstories and tied them appropriately into the plot, the antagonists’ scheme has a defined series of members and plans, and I’ve almost finished the prologue.
It’s a pretty solid start and I’m proud of myself so far, but I have struggled with motivation and sticking to things in the past, which is why I’ve decided to be more active here with this project! Hopefully getting my ideas out there and interacting with people with give a bit more incentive to see things through .
Uh okay, that was a bit lengthy-er than I’d first intended but hey, first one’s gonna be a bit longer right?
I’m working on Honor Bound Chapter 3 for June and I hope to get it drafted by the end of the month. Though I don’t expect to get much done this week due to family commitments, the rest of June is relatively free so I’m hoping to make good progress!
So this month is going to be a busy one. Like… extremely. I’m still looking for a place to live in an overcrowded market on not much money, and it’s realistically going to be taking up most of my free time. That said, I want to keep moving forward with my projects, so I have the following goals:
45k more words on Chapter Nine of Asphodel
An amount of progress that feels satisfying for Diaspora
The second one I’m leaving quite subjective on purpose. Hopefully I can achieve both.
While I did manage to get something done last month, overall I did not meet a lot of my goals.
I hope to finish two chapters of rewrites that go towards one of my NPC Character arcs within the next two weeks. From there I hope to finish the Chapter 22 rewrite.
A stretch goal is to start to rewrite the climax of the story to better include choices made throughout the story. Maybe put some actual consequences in it, I do love consequences and trolley problems. If things go as I would like I’ll add about 30k to my story.
I hope you all have a creative and wonderful June!
My goals this month are pretty much the same as last month which is to get chapter 10 written, sent off to beta readers, and released. All that is exciting and nerve-wracking at the same time because I always find it nervy when a new chapter is sent out into the world, though, I hope it will be an enjoyable one to read.
This month or the next, I’ll be able to finish Falrika the Alchemist. My goal is 20 chapters, 4 endings, and at least 150K words. Yeah, with that word count, I dunno if that will be eligible for a Steam release, as the CoG/HG/HC games there boast, what? 250K to even a million? But then, everyone loves a good fantasy story, which explains the glut of them on Steam. Personally, one of my goals as an indie game dev is to have at least one game onto Steam, as it is the undisputed leader in digital game distribution.
And after that, I’ll certainly continue churning out story-rich games, and hopefully by next year, I can finally make a game for the Heart’s Choice label.
I know I said I would wait a few days to post here, but I’ve got a slight bit of downtime and I can’t wait to return from London to post this.
Happy LQBTQ+ month! As a trans woman myself, this month always feels a bit superfical, namely looking at companies jumping on the bandwagon and then treating us like we don’t exist after June ends. But the community and events of this month always hit nicely!
As for my own goals, I hope to finish implementing the difficulty levels in Onryō, and hopefully get the formula down well enough that I feel comfortable with the game’s current state that I can move onto act 2.
From left to right: Themis, Yuna, and Ran. Yuna is an heir from a kingdom in another dimension. They are celebrating their coming of age when villains attack. Themis, a royal guard helps the heir escape to Earth. On Earth, Yuna and Themis enroll at a boarding school. Meanwhile Ran is a veteran magical girl who is the only survivor of her former team . She works as a teacher at the school.