In App Purchases When to do, when to don't

I’m reading through the old IAP thread and it’s some interesting stuff, but it also may or may not be out of date. I’m looking at this post specifically …

And it’s interesting to see the numbers laid out like that. @jasonstevanhill ends the post saying that he’s encouraging authors to consider IAPs for their work–but, thinking about the games that I’ve bought, I feel like I haven’t really seen a lot of them. Is that still something the company encourages, or has their stance changed in the years since that thread?

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