Hey, i’m very new here (and to choicescript). I’ve begun writing a game based on a book that i’m writing.
It’s called ‘Hueyyad’, with the early 80’s atmosphere. You’ll play as a yuppie (young professional) journalist in a technological powerhouse country which is Hellsum.
Your country will be at war with the neighboring country named ‘Duo Nagari’ or in english ‘Two States’. I’m using Duo Nagari language based on mines, making it more foreign/alien for you to understand/hear.
Duo Nagarians are a highly militarised dictatorship, but with a twist. When law controls the people in most dictatorships, the norms controls it.
The war is about a disputed region in Hellsum called ‘Polny’ or 'Polnaiat to the Nagarians. You will be sent to the front lines to report the road of war. As the war goes on, all that’s happening around will change you. From a journalist to a soldier. But… what kind of a soldier are you?
From here on, you will meet peoples who will help you go through the muds, snows, and bloods.
There’s about 44K words in this game
There will be (hopefully) 4 or 5 endings. You could side with one of the countries, or choose the lonesome road. That’s only three that i just told you, there’s other endings.
Oh yeah, almost forgot. There will be characters with their own stories, each of their endings are decided by your decision. There’s the paramedic, his endings are varied. And there’s Tika, her endings are varied too.
There will be some semi-sciencefiction atmosphere, but limited. Imagine a suit of armor, but for gunfight. There’s also other things of course.
The world will be somewhere in the 80’s. Expect jets, helicopters, fashion, and others.
There’s romance of course. Characters will have quest that will lead you to romance
The game feature a stats called SPECIAL and MAGS;
and there’s MAGS;
These stats will give you more options, and can be improved in the game.
Perks will give you more options in dialogues, and also give you buff. Example a perk will give you an option in dialogues, also increase your agility +2 but leadership -1
You’ll really (i mean really) start the game once have the headquarter on the abandoned apartment in CHAPTER I: NAGARIAN
From there there will be options to improve defence, but you need resources by sending a small group of people to scavenge.
Your small group will grow to become a small army or a big one. The former militas will become soldiers as you improve your discipline and weapons.
There’ll be a list of quest. To start them you need to approach one of the quest giver. Example, speak with Bohun to start his quest line.
Each quest line will define the ending.
To play the demo, go here: https://dashingdon.com/go/9235
If you asking why i made this, i did this because boredom
If there’s a bad grammar or plot holes (things that doesn’t make sense) please email me. Thank you.
Things to do:
- Introduce fight system
- Write, write, write.
- Draw, draw, and draw
(I’ll be focusing to write, because it’s easy. Since i already knew the plot.)
Please leave suggestion in the chat
If the game shows you ‘This is the last scene!’ that means the story progress stopped there and i havent update it.
Update: 16/09/2021 Police station scene is updated.