Whereas, some people play on laptops/computers and other people play on phones or tablets, and people play on a mix of different devices.
Whereas, even amongst mobile phones, screen sizes can vary.
Whereas, some players change the size of the text on the screen.
Whereas, “short” means that the narrative text and the choices text does not fill the entirety of your screen.
Whereas, “full” means that the narrative text and the choices text more or less fills your screen without any scrolling up/down necessary.
Whereas, “long” means that you have to scroll down to see the entirety of the narrative text and the choices text.
Whereas, nobody wants to see an excessively long “wall of text.”
Whereas, this question is directed towards players/readers.
I’d really love to hear all of your opinion on how much text you prefer to see on your screens, short, full, or long.
Do you prefer if all the screens are the same length?
Do you think that some scenes warrant an exemption? For example, a prologue scene might be better displayed as long but an action scene might be better displayed as short?
Or is it a fairly irrelevant issue to you, and what counts most is the quality of the story/game?