Plz give the link.
\*scene_list Scene1 scene2 Scene3
In addition to that this might help: http://choicescriptdev.wikia.com/wiki/Startup.txt
See the second purpose of the startup txt.
Not really; you have to create your own, and it’s kinda complicated. Basically you have to make a duplicate variable for all the variables that can be changed, and then set the original variable to the duplicate variable at each checkpoint. Then when you die, you set the duplicate variable to the original variable, and send the reader back to the checkpoint. So like this:
*set cunning 50
*set cp_cunning 50
*set cunning cp_cunning
*set cp_cunning cunning
Sam – wouldn’t it be more natural the other way round? i.e. If cunning is the stat that’s “live” throughout the game, then at the checkpoint you’d set cp_cunning to be cunning (thus recording your cunning at that moment) and if you died, you’d set cunning to be cp_cunning (thus resetting it to what it was at the checkpoint).
The way you’ve got it works if cp_cunning is the stat getting updated throughout the game; not sure if that was your intent.
Yeah, that’s probably why.
I wrote it as
*author Amith Shaju
And I can’t edit my discussion thread. Says “Permission Problem”. I wanted to post the updated link of my game. Should I start a new discussion?
How did you update it? Sounds like you didn’t replace the index.html inside the mygame folder.
To do a full/proper update you should download a new copy of CS and move your scene files across, they should be the only consistent files.
Thanks. It worked.