Hey, it’s me again xD
Ok, so what i want to do is this:
Walking: 40%
# I walk over there
You failed because you needed 60% walking
Walking: 60%
# I walk over there
Success! You walked over there!
But i couldn’t find any guide for this.
Hey, it’s me again xD
Ok, so what i want to do is this:
Walking: 40%
# I walk over there
You failed because you needed 60% walking
Walking: 60%
# I walk over there
Success! You walked over there!
But i couldn’t find any guide for this.
First make the stat (whatever way you want it doesn’t matter, just using *temp
as an example):
*temp walking 40
Then use this as your *choice
:
*choice
#I walk over there.
*if walking >= 60
Success! You walked over there!
*goto somewhere
*else
You failed because you needed 60% walking
*goto somewhere_else
You are a god. Thank you!
Can i just ask, why do i need *temp there?
Oh, that was just so you could copy and paste the code and it will work. You’d normally have the walking
stat tracked and changes however before doing that.
There, some clarification.
Oh, ok Thanks for the help.