Hello all! I need a little help with the stats screen. Later on in my game, the player must pick between two factions. I was wondering how I could hide a stat that showed what faction they were in until they chose their team. Thanks for the help!
I simple use the *if function >w< I do that for character bond points after meeting them, only will their names appear on your stay screen
*fake_choice #Them A *set team_a true #Team B *set team_b *if (team_a) You belong to faction D *goto somewhere *if (team_b) You belong to faction E *goto somewhere *else *bug *label somewhere *finish
Thank you so much! This really helped me a lot
Thanks for the explanation. I was thinking about this myself.