Hiding certain stat until a certain point


#1

Hello all! I need a little help with the stats screen. Later on in my game, the player must pick between two factions. I was wondering how I could hide a stat that showed what faction they were in until they chose their team. Thanks for the help!


#2

I simple use the *if function >w< I do that for character bond points after meeting them, only will their names appear on your stay screen


#3
*fake_choice
  #Them A
   *set team_a true
  #Team B
   *set team_b

*if (team_a)
 You belong to faction D
 *goto somewhere
*if (team_b)
 You belong to faction E
 *goto somewhere
*else
 *bug

*label somewhere
*finish

#4

Thank you so much! This really helped me a lot


#5

Thanks for the explanation. I was thinking about this myself.