Replies, starting from post #1416.
@Darthsoup, agreed about EGHI, and started to add more powers (I added lighning storms, ice storm, and supercold blast, as suggested). I am currently working on v.1.4. which is a major change to the previous version of the game (as it adds the possibility of cheats and the implementation of new powers, but only for playtesters… as I am too afraid I will create massive bugs in the game with them, so I am only considering letting playtesters play with them for the time being)
The discussion of fairmath… yes, I take all points mentioned. Basically, some of the achievements are harder than others, but…well, yes, they are supposed to be achievements and difficult (to be honest, when I code the achievements I am often not certain myself whether they are possible… I even think some should be impossible, so I am then surprised how people manage to get them!). As I have said in the past, I like creating game worlds/systems, not necessarily playing them. So, I create the mechanics, but I am not certain whether certain paths are possible or not (which I find is fun in a way… as in, many people seem to know my games much better than I know them!) 
@Elemental glad you like it
. While I sometimes ask the reader what he/she thinks, I prefer whenever possible not to tell the reader what they should be thinking. If you feel guilty or not is up to you.
@TheJake_Kelly3 @Elemental so far I provide the option to be a “vigilante”, which should be somewhere in between? So, the game will label you as a superhero, vigilante or supervillain. But, is there another term for what you are describing? Mmmmmm
@Pedro_Aires I am reluctant at the moment to let characters improve their main type of ray blast… what would be the logic for something like this happening? As in, currently you can improve your marksmanship (there is a logic to that), which means you will do more damage (by your opponent being less likely to dodge). I am adding more elemental types of power, but I am open to suggestions! 
@Elemental post #1450, hopefully in part 3 something like this will happen 
@Lonehero and, since my last reply to you, thinks clearly didnt go according to plan, as I am only now getting to this!
@Darthsoup regarding Catalina, what is your psyche? She has a relatively decent psyche of 20, so if your psyche is low she will react negatively to what she perceives could be an intrusion.
@TheJake_Kelly3 added two more powers to water. Let me know how this feels, when you get to play it!
@Darthsoup corrected the bug you identified in post #1466. About the bug you reported in #1473, is there any chance you could send me some screenshots? It seems you may have found a major continuity bug, though I am not sure at which point does it exactly happen…
@tbs9090 for taking over the world you definitively have to wait until book 3! 
@Chicken_Stripz I certainly don’t have it sorry, despite it being my own game…
@YuleKitten started to add more powers (in reply to post #1502). However, reluctant at the moment to add more to telekinesis and mind powers, as I feel (as indicated also by others) that this set is rather well developed compared to other powersets?
@Kulkan_Erdenet unfortunately I haven’t even started working on that yet… hopefully during the summer break…
That brings me to post #1515. I have sent this to CoG for the time being, and will later work on other power suggestions. Basically, I want to first see that the new changes I make aren’t massively breaking something…
Powers added so far:
-plasma_outburtst_blast
-supernova_blast
-lightning_storm
-ice_storm
-absolute_zero_blast
Things to do:
-Write second EGHI story