After to many hours to count I have an update done.
Fixes:
Too many bugs to count, can not promise I got them all. The choices are massive.
Clarified the relationship with Craig and Kay.
Filled in a lot of missing information.
Added many more choices.
Hopefully fixed all those spacing issues.
The van ride is only half complete, but while I work on the rest of it I was hoping you all would be kind enough to start finding those pesky bugs. As always thanks for your help, and please enjoy. Ow, and this time I will leave it up there while I work on the next update. http://lordirish.com/web/mygame/index.html
Sorry if this double posts, system went odd on me.
Yes! Now to get Kay to ride next to me in the van! Victory shall be mine! Or something.
First bug I fond was a small typo on one of the first few pages which I never noticed before. “Of course starting a new group you placed an ad, which the newspaper mixed up all the information.”
It should probably say “ad, IN which the newspaper”
On the team selection screen you left out the e in “She” in Kay’s blurb.
[“Yea, before the ac decides to quiet and we all cook alive in here.” Shawn laughs at his own joke,] Another typo here with the e in quit.
[“More like a love tap.” Susan says as she brushes back a stray lock of long red hair over her right shoulder. “The cop wanted to make a big deal out of it, so now I have to go to court.” You can see Craig wanted to pruse this furthr, but the look you give him keeps his lips still. ] In case you’re wondering why I’ve only got typos here it’s because I’m just editing my post with everything I find as long as I can, and those are the only bugs I’ve found so far. The paragraph says “Susan” when it seems to be referring to Kay. There are also a couple of typos in the last sentence with “pursue” and “further”.
[People stand stretching then head out to help with the equipment, They chit chat with excitement with the up coming job. ] This is a bit strange. I think the punctuation is off.
Well. I didn’t encounter any bugs besides typos on my first playthrough. I’ll continue to try it out and see if I can break it.
Alright. Sorry for the triple post but after further investigation the above bug seems to occur only when you choose Kay as the first member, and Susan as the third. So far nothing else seems to be a condition for triggering it.
Thank you for your feedback, it’s another bug to fix. Rod is an optional npc that can join the group if certain conditions are met. Have added this to my bug sheet.
By all means I will check yours out. While working on the second update I did not read too many, but before I start this next update I am making my rounds to the stories.
I noticed a lot of typo’s but only one bug on the ad page. It says 'our team is led by ‘Blank’. I guess it should be my name.
Typo’s: first line of the story, you talk to Mr Hunt. Later, his name is Mr Hunts.
First page:
"“Now done to business.” You say as you lean forward to open the staff files on your laptop. "
Should be ‘down’ to business.
Coming up with the Gizmo, second option:
“All living things consist of atoms and molecules were Spirits…”. Should be 'where as spirits…
After selecting team:
“as we have a two hour drive too the location”
Should be ‘to the location’
Same page:
"Shawn, nods his head in agreement. " shouldn’t have the comma.
Talking about the case:
“”“There is that possibility, so I don’t want to take any undo risks.” You say. “I want you to be in groups of two at all times. If it does get dangerous I will understand if any of you wish to leave at that time.” They shook their heads in understanding. “We do our jobs, and be objective, but please don’t take any unneeded risks. Ok moving on anything else.” "
Undo risks? I guess you meant untoward.
Shook should be shake.
After starting the drive:
“You hit the onramp amd mirge into traffic. You cuss under your breath as you fight rush hour.”
Merge spelling.
That’s it. The story is good and the programming was fine for me. I look forward to seeing where this goes.
Wow I feel like an idiot… I didn’t realise you have a new link until today. And there I was wondering why the link is dead and people are still commenting.
Anyway, this is another one I’m looking forward to.
I must apologize for the delay in posting, life has thrown me a few curve balls. Lost my job, house, internet, car engine blew up, and lastly tried cutting my thumb off. Even after all that I am in good spirits and recovering. Have a new job, the bus system is working well for me, the thumb is slowly healing, and I have internet at my new job. Still trying for a place to call home but not worried, it’ll happen.
Because of these few set back you can guess my writing time took a big hit. I am back to work on the project but my time is still a little sporadic. Once things settle down more I should be back up to full speed. Sorry for the delay. And thank you all for your post on the corrections I need to make on the next updates.
Woah, did anything go right for you recently? That’s a pretty shocking list of nastiness for you to be saddled with; I hope your life gets back on track soon!
lol After all that I am fine, but thanks. Life has it’s moments that make it very interesting. I am way behind in reading the other games, and with NaNo upon me it may take me some time to get caught back up. As Monty Python said in a song, don’t worry just whistle.
I would have written the code a bit differently: I would have stored each potential team member’s presence as a true/false statement, and not been quite as concerned about their order.
I still struggle with the true/false statements, not a programmer. lol I guess if I sat down and tried to figure it out I could, but I am so far it to it now I don’t want to change it over. I realize it would be quicker and will learn it for the next game I write. As far as progress on the story I am close to finishing the first chapter. Then work out the bugs, update last batch of errors then post, hopeful by the end of November.