So with the recent release of Samurai of Hyuga 2, I went ahead and played the demo for the for the first one. And for some reason, I was unable to connect with the protagonist. No matter how hard I tried, the protagonist felt like a separate character rather than an extension of me and my thought.
This was new to me since, in all the games I’ve played on this site, this has never happened to me. And for the longest time, I couldn’t understand why. I was fairly confident that it wasn’t due to the main character’s pompous personality since the persona of the main characters in the games I’ve played have varied, ranging from geeks to complete badasses.
That’s when I realized that Samurai of Hyuga was written in first person as opposed to second person.
And since it was written in first person, the main character’s thoughts were plastered all over each page. Naturally, since I don’t think exactly like this character, it separated me from, especially when I didn’t agree with them. But in second person narration, the text is primarily composed of your actions with your thought process being included in your choices, helping you make your choices. If you don’t agree with the thought process behind a choice, you simply don’t make them.
The you’s in second person refer to the reader while the I’s in first person refer to the character.
So basically, I came to the conclusion that second person makes it feel more game-like since I feel more connected while first person feels more book-like since it often feels like the character is in control rather than you.
What do you guys think? I’m looking at you @MultipleChoice this being feedback from a reader.