#Stay quiet and mind your buisness
You stay quiet and mind your buisness, no matter how many people tried to talk to you.
*selectable_if (Ambitious) #I need to learn something. I want to be the best!
While studying, you learn more about Taijutsu.
Your taijutsu skill increases slightly
*set Taijutsu %+5
*selectable_if (confident) #Join a conversation
The “Ambitious” and the “Confident” are the personality trait that the player has chosen. The traits they choose unlocks different choices and can change their story completely.
BUT, everytime I choose and option it says this: Non-existent variable ‘ambitious’.
Then, once I *create ambititous it says something about it having to be true of false, string, or valued.