The choices are weird sometimes, and I regret buying this game
I admit I checked the code (after I failed every single test I tried).
The problem is that instead of simply using one stat the game use two, and most of the time they don’t make sense.
For exemple, in a classic CoG game, a sneaking test would succeed if Cunning was above 80. In that case however, the test will succeed if Cunning+Vigor=100. Not only it doesn’t make sense (why Vigor instead of Finesse?), but it prevent ACTUAL success. I mean, I tried playing through the game with the code (which mean I knew the consequences to all choices) and I still fail because the stats combinaison system don’t make sense. It’s too bad, the characters are good, the story is original but the stat system prevents actual roleplay.
I don’t recommend the game. In the same genre, A Study in Steampunk is (in my opinion) better.
3 Likes