Hot damn you guys are amazing. Loving the live stream so far! So many improvements over using notepad++ <3
Love the layout and the look. Very sleek. I especially enjoy the play test being included in the program. No more needing to use Firefox lmao
Hot damn you guys are amazing. Loving the live stream so far! So many improvements over using notepad++ <3
Love the layout and the look. Very sleek. I especially enjoy the play test being included in the program. No more needing to use Firefox lmao
Just noticed two new buttons next to the āstatsā button earlier. I donāt know if you already mentionned them?
What @Snowpanther said. What are those buttons for?
Also, how easy is it to import a current project into CSIDE? How is it done?
Popout creates a popout window of the running game so you can try out options on a choice (etc) without progressing the game, or if you perhaps just want the full/separate screen experience
Stepping allows you to run your CS code slowly, line by line. This can be useful for debugging complex issues in areas with a lot of complex code.
Importing is as easy as clicking the folder icon in the top left (Open scenes), and selecting your desired .txt files. Done!
Awesome
Now I know she eventually deleted the *fake_ for the choice, but I am curious what that code is even used for? Iāve never really understood it.
Also I believe she needs to add a line of code here so this will loop back to the beginning of the choice, unless she added a *gosub that I did not see.
Edit: AAAA my post was mentioned
Shh, donāt tell her.
Line 80 needs to have ātheirā changed to them, or add a new variable so that line 93 works grammatically.
Also line 99 doesnāt work well with line 79ās *set pn variable.
So when do you plan on releasing CSIDE?
Thanks everyone who came to see the livestream! The video is archived on YouTube, too, for those whoād like to see it but couldnāt make the stream.
(And thanks for the coding help, forum-goersāI couldnāt see this, nor the live chat, whilst screen-presenting during the livestream, but I could feel the tender loving care. )
In the next few weeks, once we have a date weāll be sure to announce it here and on twitter
@Fiogan had no idea there was a live chat D: lmao
Unless you are referring to the chat plugin for Hangouts, in which case that would make sense because I wasnāt in the call lol
@CJW Any chance of a limited āpre-orderā of sorts? lmao
Iām being impatient and wanna use this asap hahaha
Ah no, I knew about the chat, but I was presenting in CSIDE so that is what was on my screen, and that alone. (:
Iām so glad you liked the demo! Iām excited for when @CJW has it ready for public release too. I know itās been a huge help to meāas you all got to see.
Well if the team wants/needs anyone else to test it out and think up other ideas to add to the program I would be more than happy to pitch in. Anything to get this beautiful piece of work installed on my laptop as quickly as possible.
Actually I just thought of something now.
Here is the basic code for items that I am using in The Hero of Eastcliff.
*selectable_if (gold >=[cost]) #[Item Name] - Damage (#) Cost: #
*set weap_value [damage]
*set gold -[cost]
*set mainhand "[Item Name]"
*set dmg_type [1-9]
*set magic_main [0-1]
*set ench_type [1-2]
*set damage (((damage_base + weap_value) + off_weap_value) + damage_bonus)
*set offhand_na [0-1]
*goto [appropriate scene]
Is it possible to create a way to essentially save codes like this into a folder the program can reference, with an option to import the template? This way we donāt need to have extra scene files open when coding and writing, and can simply use this system to import templates into other games we write.
@J3loodT4lon
Sorry, no pre-order bonuses! It will be free for everyone to use, as soon as soon we feel itās ready.
We did have a āsnippetsā tab at one point during development, but decided that it didnāt really add much over just having an extra āSnippetsā project open, out of which you could copy and paste any of your desired code. With the ability to collapse projects this doesnāt cause too much clutter.
Though we will of course aim to tweak and improve on the application post-release
I was thinking of something like an āimport templateā button. Click the button, and a popup would, well, popup prompting you to select the template you wish to import. Select it, click import, and the program will paste that template where your cursor is/over what you have highlighted. Essentially works as a copy-paste, except it removes the need to have another scene file open, and removes the need to constantly swap between scenes to copy-paste the desired template.
Does CSIDE have a Move Up/Down Current Line function like Notepad++?
Yes, it does! The commands for those (on both Windows and Mac, as it happens) will be:
Move selected text up a line: SHIFT + CTRL + UP
Move selected text down a line: SHIFT + CTRL + DOWN
Is it going to be open-source when it goes live? Iād love to look at how you accomplished your debugging tools.
I aim to make the code available to the public eventually, but Iām still undecided on licensing options, so it might not be up immediately after release.