Yes, you can execute compile.js via nodejs, if you have it installed: node compile.js {args}
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Yes it’s nice
I used it for compiling my wip
but it doesn’t report bugs.it just hangs when there’s an issue.
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Could you explain a little more what you mean? What kind of bugs?
Oh sorry
When I said bugs I meant errors such as non-existent variable names, wrong indentations etc.
And I think the gosub_scene command doesn’t work for the compiled game. It tells me that the scene.txt file doesn’t exist.
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