Community College Hero 3: All Things End (One Last Try in 2025!)

Vengeance, my MC is still mad about his dad dying and origami’s death only fueled the fire.

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My top three:

  1. Save Origami. Honestly, this is probably my one firm gotta have it to enjoy the series one. While my MC didn’t work Origami up to little sister status (he was off having a spectacularly drunken failure of fessing up his secret to Crook without getting Crook’s, the dork), once my MC clued in on just how young she was in CC2, I can’t see my MC being able to let that rest. I think he’d tank all other options if he was only offered the one, actually.

  2. Train 2 Afterthoughts to the Specktacular Seven. My MC has always been team leader, and it simply fits his personality as a non-powered hero. I think he’d find it utterly snobby not to give them a chance to be more involved and better trained.

  3. End up with your RO. It’s not a gamebreaker for me, and I could conceivably play for one of my honorable mentions, but it would be a sweet ending if I could manage it. Sadly, of the current ROs, I only consider one viable, so this would reduce replay in the series as a whole (as replaying with the same RO usually gets old after a couple of rounds).

Honorable Mention:

  • If finding Dad’s killer could show up as a non-Stench option, I’d like that, but I wouldn’t replace any of the above unless the issue with the ROs remains the same.
  • Find out Dean Tolly’s motivation. It would really suit my MC’s unending nosiness, I suspect, although strangely, I don’t see him as caring about Mega Cat, probably because it isn’t personal like Tolly.
  • I’d only want to kill the Manipulator if Origami can’t be rescued.

@Kelsie_Grobben - I’d have voted for Hedonist too, except I can’t remember if he’s actually injured in my favorite save…He was sent to St. Louis, so my foggy brain says he’s not?

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I know I love the community college hero series so far but I have absolutely no clue what choices I made and who the characters are, I have a vague idea of who was what but I do remember how everything went and I DEFINITELY need to play through it again asap

Kill for sure, what cage could we trust to hold them? And even then how could we be sure someone else wouldn’t break them out. No sir, with their clear apathy towards human life and absurd amount of power my MC couldn’t take that chance.

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The MC can’t do anything against the Dozen, unless their power is disabling powers, they stand no chance.

Unless:
1.) The list of weaknesses Manipulator tells about at the end of 2 is real.

And

2.) You somehow get your hands on it.

(P.s.I’m still pulling for monstrousity X or whatever the mouth monsters name was to have a food allergy.)

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And here I am, knowing this very well, and still picking only “Help Hedonist” option. There’s no hope for me.

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This thread has legit enthused me so much, and clarified my vision for a new structure to Part 3.

I’m considering various different end-states (who wins, how? what does the world look like after?) and I’ll likely post a poll on that too.

So in my state of euphoria, I figured I would go ahead and show off some wicked CCH art from Karl Sia (this will likely be the app cover for Part 3). Oh, here’s Karl’s twitter link: https://twitter.com/karlsia_art

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And just like that, for the first time. I’m actually scared for my MC.
@Bahamuht
Detective: Tim Drake
Acrobat: Dick Grayson
Sharpshooter: Jason Todd
Brute: Damian Wayne?

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Am I the only one that compares the classes to the 4 Robins?
Man, can’t wait to get my Batman to take down the Dozen one by one.
@Dartknight exactly

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That looks so cool.

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Wait so in part 3 with the Zenith path, do we get to pick our powers or do we always get one certain power?

I believe we’ll get one specifically

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If you do get to choose what power would you want?

No love for the tactician path

So I’m gonna take a guess as to who they are. From left to right: Shizukani (because of the katana the katana), Lady Ash (the electrolarynx on her throat) and Black Bullet (by process of elimination).

@Dartknight @Bahamuht In my defence, I’m on mobile with low luminosity.

@EditorAvila Actually, if I remember well, the Tactician path is the most popular one. It’s just that in comparison to finding out Dean Tolly’s motives, restoring a fan favorite’s powers, saving Origami or tying the knot with your R.O., setting up the Manipulator seems kinda meh.

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You missed the fourth one. @Harroc
@Bahamuht exactly
@Harroc turn yo brightness up then son. (I’m also on mobile.)

Monstrousity X in the background, right?
@Dartknight What you mean turn it up? You can always just get use to low brightness.

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@Harroc, you’re very close! The figure on the right is actually a revised character model for Blue Morpho. I like the whole quasi-ancient Egyptian take Karl gave them. The others are indeed Shizukani and Lady Ash (it’s hard to tell but she is actually sitting “on” part of Monstrosity X)

And everyone, I’ve really enjoyed reading the comments about your MCs! And I could easy chuck the “set up Manipulator” and “find out who Mega Cat” goals and perhaps replace them with others. The Mega Cat thing might be hard to write actually, without affecting the ending, which I don’t want it to do. The secondary goals really shouldn’t affect the final show down very much (other than small things like Manipulator being alive or dead, Stoic being powered/depowered, etc). Still working on the end states but I will post that poll soon.

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Are we gonna be able to confront Tress about her problem, 'cause even when romancing her I was like “man you are a pain to deal with”.
Will there be more solo fights?
At the end of a high ouch playthrough I always imagine my Mc after the last team meeting resting on the couch or head on the lap of the current RO’s, all gauzed up going:
Mc- Broke rwo ribs, dislocated one of my arms and bruised all over.looks at RO I bet you’re just glad I didn’t mess my pretty face.:wink:

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