Hey I liked it
I would also like to know . That was the goal state when I played through the storyline.
@Gamer_Don Awesome! Glad u did
@fisheye and @Fawaz_Ibrahim Haha yes, it ends there for now, but will pick off from there in the next update.
Seems promising.Canāt wait for more!
I m in LOVEš
@Spicy_Spicy and @irfan HAHA thank you both!
Can you add a shy or bold flirt option?
If no, itās okay. I still like the game as you wrote it.
I wasnāt knocking you for abandoning it, but the demo went further than most first appearances and felt pretty polished. I loved the detail on playing styles, for example. Iāll be giving this another go later and will provide more detail. In the meantime, if there is a discord server/patreon or anything like that I would be interested.
Admittedly, I donāt like either title. The first is bland but serviceable, and the second makes me think itās all romance focused, which I really hope will not be the case. Itās a bit too soon into the demo for me to know what kind of title will fit the overall tone.
Awesome! Iāll be looking forward to that!
Mm! Thanks for this - think Iāll revisit this later, when I have more of the story down - Iāll definitely keep you posted. For now I think getting comments/feedback from you guys through this forum / tumblr is still working out pretty well
HAHAh thanks for the honesty, āserviceableā is a good description of the current title - which I think was why I thought āfresh meatā might at least add some characterā¦ but yes, the gameās not at all meant to be romance-focused. The romance will be an important part of the game, but so will the tennis, the friendships w the team / coaches / dorm-mates. The aim is to achieve something of a delicate balancing act between those three main aspects (not dissimilar to college/life itself I suppose?) Anyway. re: titles - will revisit this, open to suggestions.
Hey, thanks for the suggestion!
There wonāt be a bold / shy option for every flirting dialogue choice because I want to leave more room for other kinds of choices most of the time, but at critical moments, there will definitely be at least two (or possibly more) ways ofā¦ flirting/āexpressing oneās interestā.
I suppose the shy/bold dimension will likely also be incorporated generally as the āfriendly/reservedā (or some equivalent) stat as well, so ROs could also interact differently with you according to thatā¦ Weāll figure it along the way together- Iād definitely appreciate more feedback as this progresses
The only tennis experience I have is playing Mario Tennis Power Tour, but I LOVED your WiP.
Really, man, Iām anxious to see what you have in store because I am up for it, the setting of college/athlete thing, meeting the egyptian guy again, etc.
Also, Iām digging your writing style, I found it in a good middle ground of being technical and more uh, āsimpleā (???), and it also flows really well, so Iām waiting for the next updates, good luck on your project, man!
I donāt really care for tennis, but I was so hooked on the first match against Rayyan!! I love your writing style, and I really appreciate that you donāt use too difficult tennis terms so that even someone who has no knowledge of tennis still understands whatās going on! Also, Iām such a clown for the childhood friends-to-lovers trope, so I love Sam.
Good luck on your WIP, Iām excited to see where itās going!
I donāt really have any interest in sports but your writing and the characters kept me entertained. Iām just reading it for the romance at this point. Regardless of my lack of interest in the theme, I found it enjoyable enough that I got a bit miffed at myself when it ended lol. I canāt to wait to see moree, I wish you luck~
Alsoā¦ I kinda want Rayyan and my MC to recreate that locker scene from Lil Nas Xās āThatās What I Wantā music video now lmao.
I have to admit I find tennis really boring and only gave this a try because Iām a sucker for a good rivals to lovers romance (especially when itās a sports rivalry). Despite that I actually found the tennis scenes very interesting and enjoyable. I also liked the way you wrote the characters so far, even though we didnāt have that many interactions with most of them yet. Overall this was a great read and Iām looking forward to seeing more.
@Mighty9 Ey! So glad you gave it a go and happy that youāre down for the whole sam route - Iām also a fan of the will-they/wonāt-they, friends-or-lovers-canāt-we-be-both vibe
@niriviel Hahaha yess, happy to hear that! and hahaha Iād not seen the Lil Nas vid (for the record, the first google result i got was: āLil Nas X getting mighty sus in the locker roomā and Iām happy to report that the music vid itself did not disappoint. yes, im a fan of the locker-slam, so thatāll be happening at least once, I think.
@Celeste Awesome! Me too (on the count of rivals-to-lovers). Thanks, and Iām glad you like the characters and even the tennis (gasP) so far
Here goes:
[quote]The warm-up alone had immediately confirmed that everything that you had heard about the boy - all the exultant, almost hyperbolic praise - was true. One thing was clear: Rayyan was no bit-rate opponent. You were in the big leagues, now.
You sucked in a breath, feeling a small thrill going through your veins. Rayyan already gotten three offers from top NCAA Div I teams, and had accepted one: Cargill. Which meant thatā¦ EvelĆna was here to watch you.[/quote]
Recommend changing āthreeā to āseveral.ā The exactness of three implies that the MC has been seriously following Rayyan, though the paragraph above suggests only casual familiarity. Separately, rather than tell me that EvelĆna SĆ½korovĆ” is there to watch me, let me decide how I feel about it. Example:
You sucked in a breath, feeling a small thrill going through your veins. Rayyan already gotten three offers from top NCAA Div I teams, and had accepted one: Cargill. Which meant thatā¦
- EvelĆna was here to watch you. (adds to Cocky)
- EvelĆna was here to root for her new prospect. (adds to Modest)
Now youāve given the player more say in developing their personality, and it didnāt even require a new opposed trait.
The first momentum change has 4 options, but 2 of them raise finesse. Maybe change one of them to an intelligence or agility option?
Challenging the call raises āby the bookā a little, not sure why. In truth, not sure what that slider represents. It also raises stubborn, but that made sense to me. Could see it raising serious as well, to be honest. I say that because letting it go DOES raise serious, which I did not expect, and barely raises easygoing. And theatrically calling it out didnāt raise flippant? Basically, none of the choice/effect combos really seemed intuitive, though not a major issue.
When Rayyan says I should be top 20 and I choose believe me, I agree, how come that doesnāt raise Cocky? Seems a no-brainer.
For why did I pick Cargill, āoutsized tennis reputationā raised finesse by 5, but I would have rather seen a +1 to agility, strength, finesse, serve, and endurance.
Getting up in the morning, adept at map reading raises INT, but none of the other choices seem to do anything. Seems an odd decision if so.
I donāt see the appeal of choosing eye and hair color and hair style. If those descriptions arenāt going to come up in the story I feel like this kills energy for no benefit. Iām already imagining my char after all.
For breakfast, skipping lowers condition, which I get, but eating a hearty breakfast results in a minor moment of awkwardness. Iām guessing it lowered Coach relationship?
When I mentioned the forced flirting, I was definitely thinking of Tobin. None of the options when you meet him, for several choices in a row, feel natural.
The options on training are a bit odd. The ācustomā plan only allows one attribute (and intelligence doesnāt go up if you select tactics), and it lowers endurance, which is the thing I wanted to raise.
And thatās it. In general, I felt I only made one choice (the breakfast one) that might really be a decision. Maybe if the summer activities pay off down the road? I dunno. Still, lots of good build options (though too much finesse-loading, not enough for other options, especially agility).
All in all, I think this has a lot of potential, as the writing in the tennis match really shines, and the customization promises a lot of depth. I went for a pusher, which seems a good option for a player who also can succeed as a student.
Wow thank you so much for the in-depth analysis, I really appreciate you taking the time to trawl through what each option/choice does to the stats.
Itās messy bare-bones coding right now (you rightly picked out instances where the stats donāt match hahaha) and I will be reviewing + polishing the choices and effects on various stats before the next update.
Iāve also just reviewed the useful / less useful player traits and stats, plus laid out how I think the tennis stats-check mechanism will go - see the base post above Excited to hear your thoughts on that for sure, but no pressure, it might be easier to get feedback on the mechanism once I code it in for the challenge match / doubles match so you can see it in action!
Detailed responses below too, and thanks again for the feedback!
Responses
Good call on letting the player decide how he/she/they feel. Just to note: Iām contemplating removing cocky/modest as a trait dimension as it seems to have limited impact on gameplay BUT this is subject to future re-writes to see what works. Right now it only helps in allowing people to play as a lovable little shit, as previously mentioned HAHA which I love, but might not be useful for anything else.
Again, good shout here. As for why certain choices raise counter-intuitive stats, theyāre errors hahah challenging call should not raise āby the book/lawfulā for sure. On your later comments on the summer activities, training and how it affects character-build, Iāll definitely be refining this further, thanks for the feedback! (Noted on finesse-loading & making it more balanced, agree completely!)
Agree w the general principle - donāt think it should affect endurance though.
Yup being late in general affects coach relationship, though to be honest I havenāt been very meticulous about the coding for coach + team relationship effects yet. It should also eventually cause a reduction in lawful.
Yup, I agree - thanks!
I am loving what ya got so far and looking forward to the growth of the story will need to play again for any errors or what not. work has taken most of my focus lol
HAHA thank you! And yes, I feel u re: work Take ur time, and absolutely no pressure at all rly appreciate that u played it in the first place!
I drafted out the outline of the game a few weeks ago, and based on the speed Iāve been able to write at with my jobā¦ by conservative estimates Iād be done by end 2023. HAHAH what a joke. Though, more optimistically, the going will certainly be quicker now that Iāve gotten more of the big picture stuff decided on.
This shows a lot of promise, and youāre off to an amazing start. The characters are absolutely phenomenal, and I quickly grew attached to them.
There was one sentence that stood out to me above all others if you try to start a relationship with Sam:
āA long silence passes, and you both mourn for the things killed before theyāve had the chance to be born.ā
That is so emotionally charged and bittersweet because you made it clear that both Sam and the player character want each other. And I love the dramatic irony of it being the beginning of the romance instead of the end.
I was a bit surprised that the choice to romance Sam came before the usual sexual preference choice. Does this mean that youāre focusing on a personal/romantic connection that transcends gender and sexual preference?
Im just curious since Iāve seen it happen between two of my friends who are now married and are very happy together.
Finally, since this game is sports themed, Iād suggest adding a glossary of tennis terms and/or something that would help readers who arenāt familiar with tennis know whatās going on.
As much as I loved Slammed!, i feel like the gameās greatest weakness is that it doesnāt explain wrestling terms or indicate which wrestling move is tied to which game stat.