You picked a topic I enjoy perhaps a bit too much. I have a project I’m working on, that’s in the background, where *rand is used extensively. I use it for scenes with the antagonist that’s hunting the Player Character, using it to randomly choose if the “bad guy” is coming after the PC or going after someone else. It’s crazy, but very enjoyable.
I also have another side project I’m working on, for learning purposes, where *rand is used to determine if certain actions succeed or not. Should the scene “fail,” it automatically draws up a response scene where more choices are presented.
So…I suppose I use *rand as my own version of a Literature AI.
Takes a lot of coding, doing it the way I do, but it’s something that gets my brain working.