Hi there. I’m a frequent lurker here. I’ve been trying to find a cs game with a combat system in place (beyond just stat checks; eg turnbased fight). So far, I have not been able to find any that has a working link.
Is anyone able to recommend a cs game with such implemented systemsn
I think (only know from hearsay) Great Tournament has one? Though afaik that one can get very frustrating?
IIRC Swamp Castle has one too, though I can’t remember how they made the stat checks.
I don’t quite understand what you mean, but do you mean something like games where stats aren’t that vital to instant success or failure in a fight?
If so, you can check out Fallen Hero
Sorry Im not very clear. I meant a combat system that is, for instance, turn based (think DnD, FF, or non-RP MUDs) as opposed to stat checks (you cannot lift this rock/defeat this guy unscathed with X stat).
ohh I see! Off the top of my head, Swamp Castle, and The Great Tournament (1 and 2) have those turn-based combat systems. Combat features more prominently in these games
I can’t quite recall any others, heh.
Almost all of my games have a combat system. Tokyo Wizard is mostly based around spells, but you can also use some weapons. Highway Wars has a vehicle combat system. If you are more into superheroes, you might want to try the WIP Birth of a Hero (any thoughts or help on the combat system is welcome! Otherwise, my first WIP The Nebula also has one, but I’m in the process of rewriting large chunks of the game…