Choice of Romance also has some purchaseable DLC. Only other game I can think of that does, though- but it’s a thing.
Reignmaker (WIP and scripting-study) Something that you can take a look at for possible inspiration on proceedural content generation. The project is backburnered, but the coding is open to the public and you can have a look how CS can be used to create randomized variables for an NPC that then remain constant through the game.