Mutants kill me not soldiers. If i arrow the mutants I could flee safely
Ah, if only my helot mc knew. He’d hate the Keriatou even more and it would also make their name an especially apt eponym to have the same meaning “quisling” does in our universe. Really if my mc knew this would decide it between keriato and delelle.
So we were both sort of right as I imagine that, higher value or not if push comes to shove those people will form a strategic blood-reserve for the Hegemony if the going really gets tough and the rebellion manages to cut off reliable access to most of the rural hinterlands.
Which will no doubt be another shock to my mc. Still nothing is worse than being a farm animal slave chattel on the great plantations.
Gainfully employing and feeding those lower class free people is going to be a significant pain in the side of any future government like mine that prioritizes former helots and drudges isn’t it?
A third shock to my mc as he (and to be honest so was I) were assuming the Karagonds were the master race and that even the poor ones might have been long since moved to the Clerurchies to play master there in the colonies.
How would they feel about a recurring blood tax instead?
I look forward to meeting them, since it is highly unlikely my mc will spend any more time with any “nobles” then he absolutely has to.
So mara is pro Shayardene and keriatu too but somehow we are enemies?
@Havenstone I choose had an affair with Hector could that be re ignite? I am imaging Simon vs Hector duel for me.
@idonotlikeusernames Could your character change their views after confront Karagon reality? Also does he still hate horses?
@Havenstone Lol EPIC PROPORTIONS FAIL I was playing the game in my tablet so i didn’t notice i had download updates automatically off. So i was playing an old version… I just noticed it now. Why I am so clumsy with technology? I at least had the good version in my mobile.
I will replay now and tell you what happens with using both religion ornot.
It’s certainly possible but certain core aspects will always remain so there is nothing that could convince him to become a Shayardene homelander or support or ally with the Laconniers nor is there any conceivable reason that would make him a supporter of the nobility or the Karagond caste system and the Xthonic religion underpinning it in general.
Specific, practical things are more doable and even likely.
He’ll never love the beasts as he, as a helot will always instinctively fear them because his memories of the creatures as symbols of oppression used to literally trample and maim his fellow helots will always remain somewhere in the back of his mind. But provided he doesn’t have to ride or come very near the creatures himself convincing him of the utility of cavalry could be done, particularly if that cavalry has a different look, feel and style as compared to the Shayardene noble cavalry he’s used to.
For example if the Nyr have a cavalry tradition more akin to Mongolia then England and France it is very much possible to base the rebellion’s and the post rebellion state’s cavalry arm on that with the blessings of my mc as long as they don’t expect him to ride the beasts himself.
As for eating horses, now that he’s acquired a taste for the meat I don’t think he’ll lightly give that up but that shouldn’t be necessary as even the Mongolians themselves converted some of their horses into sausages and jerky.
I love horse meat lol. In Spain is a normal food.
Also @Havenstone I had The achievement of non violence. I did it with the chosen by angels.
Also in battle died 36 followers…
but i only had 21 with me lol.
Some of your people must be dead many times over. Extra dead.
I think that’s adding in the 15 who died at Hector Keriatou’s hands in Ch 3. Was the “36 dead” report from your final screen, summing up the whole game, or did you actually get text saying that they died in battle against the Archon’s troops?
I think this world building makes a good deal of sense and parallels many of the modern trends particularly the urbanization of an industrial society.
Some questions I have:
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I don’t quite see why the free poor classes of the cities would hate Horion or even of know him.
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What is preventing a tyrannical society like the Hegemony from rounding up unproductive free city folk and “relocating” them to the rural areas as helots? I suppose you could just harrow everyone who looks at you wrong, but the religious justification for “ordering” the lives of these semi-employed people seems to be there.
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Corruption of often not a bug but a feature of authoritarian regimes (PRC, NKPR, Iraq). Seems like corruption is being foreshadowed as a vulnerability of the Hegemony, but isn’t it just a useful way to eliminate powerful political enemies who won’t get with the program.
@Havenstone
Hi, so i’ve been playing your game a lot recently. Congrats tbh, it’s really engaging, it’s one of my favorite Choice of Games games now, def in my top 5. So, I got some questions about the way i’m playing. See i’m taking a very aggresive route, in that I want to antagonize the aristocracy as much as possible. I also have antagonized the Church to an extent. I steal from them though I try to avoid actively hurting or killing them. And I have been the most aggresive on the institutions of the Hegemony. Basically I’m trying to roleplay as a sort of fantasy medieval Lenin. Ultimately my goal is to not only bring down the empire but the upper classes and the merchant guilds as well, and get rid of the Church altogether. Only the Helot and Yeomen class shall be left standing, and all of the lands of the Hegemony and perhaps further will embrace the revolution as well.
So far I am a folk hero to the Yeomen and the Helots, and utterly hated by the Aristos and , the Church considers me a great sinner blasphemer and the Merchants find me bothersome, but are willing to do business with me (Until they outlive their usefulness, then i’ll throw them under the bus too once I have acces to my own resource production). What would happen in the story if I were to continue this path? Can I truly achieve a violent but fierce revolution and change the whole structure of society? Or are the people of this time just not ready for such a thing? Are the neighboring nations gonna take advantage of the inevitable anarchy to just come in and take over?
Anyway, i’m very immersed right now in this world tbh. I can’t wait for the squel. Really, you created a pretty nice world.
Glad you’re enjoying it!
Absolutely. Holding it all together at the end will be the great challenge, though, as (for example) the Afghan Communists found after their “violent, fierce” rebellion in the late 1970s.
If you’re trying to level EVERYTHING about the old regime, in all of the provinces of the Hegemony, you’re not leaving yourself a whole lot to build on. Odds are good it’ll all fall apart, and on a timescale more reminiscent of Robespierre’s France than Lenin’s Russia.
But succeed or fail, I hope it’ll make a good story…
Pretty likely, especially on the path you’re taking.
But if you choose to make firm allies of the neighbors (a process that can start in Game 2), and come out of the collapse of the Thaumatarchy with enough military and economic clout, they might agree to only take over part of the former Hegemony, leaving you some geographic base for your People’s Republic.
Hope you continue to enjoy the ride!
Played the game awhile ago and was a big fan! Reading over what you have planned for the rest of the series has made me quite excited. I have always found revolutions very interesting, especially the aftermath and the actual process of governing after the victory. As such, your plans seem incredibly interesting! It should be a lot of fun to play through this process in this world.
Regarding my plans for the future of the empire, I have some ideas. I seek to just reform, and not destroy, the religion. I also am hoping for a unified, but more democratic, state. Furthermore I have been playing a male Aristo, which I find for an interesting background as a leader of this revolt. I guess at the end of the day, reform, not total revolution, will be my goal. Also looking forward to even more ROs! The fact the Heir is a potential RO is quite interesting…
You and me are at same page again, buddy
I also play as a male aristocrat, and as an angel Eklect, i also seek reformation in both religion and goverment , not total revolution…
Definitely more democracy in future, but with Aristocracy as figure head
I feel quite a lot of people play noble mc as Shayard-loving. Aren’t the more cosmopolitan nobles?
I tried at first Mara being a cosmopolitan but is far less appealing as not many benefits or lore came from it. It just fit with the laconiers being nacionalist
Well, I have four MCs in the works, and one of them is Esme, a cosmopolitan and skeptical noble MC. I just have been stuck playing her third and fourth chapters over and over, trying to unlock as many secrets as possible.
I actually thought about creating nationalistic noble first cause the whole Laconniers thing, but cosmopolitan was too much to my and my mc liking to ignore it. Although I get vague feeling like I’m suppose to be more Shayard leaning as a noble which is why I wondered if there are any other cosmopolitan nobles
There are loads of cosmopolitan nobles. And the Halassurq spymaster you meet in Game 2 will be particularly friendly to devout cosmopolitan nobles. (Doesn’t keep him from grudgingly assenting to the Empire’s policy of using the Laconniers against the Hegemony…but no empire the size of Halassur or Karagon survives without cosmopolitan policies, and Erjan recognizes nationalism as the real empire-killer).
This confirms it we really need to start recruiting fellow insurgents in Hallassur as the parts it covets are also the parts most crucial to my mc to keep the economic autarky together as I assume there will be little to do with conventional industry if we do not have all of Erezza, plus my mc wants to move the capital to Avezia. A pastoral and backwards Shayard is largely useless to him as he came from pastoral backwardness himself and sees no future in it.
On the other hand we can presumably also turn mountainous Erezza into an Afghanistan like nightmare for the Hallasurq’s until they just give up and leave.
Also if the mc can learn how to do that a few good chaos storms along the border might deter their lust to invade even better then the Hegemony’s wards.
On the other hand the current Hegemony is also unsustainable, which is why our rebellion has a chance in the first place and its rotten edifice makes for a poor foundation for anything.
Trouble is all of the best spots seem to be right along the border plus my mc will never condemn the people of Erezza to slavery, which is what the Hallasurq’ seem to want. If the worst happens my mc is also the kind of guy who would rather take a “nuclear option” if he has one rather than let the Hallasurq’s have their way with Erezza.
A cosmopolitan attitude will likely become hugely more valuable in the later games, particularly when it comes to recruiting the other people into your new state. For my mc it might help to have the support of enough Erezziano to at the very least turn any invasion of it into an ongoing, Afghanistan like quagmire for the Hallasurqs.
There are, they are also much more likely to be die-hard Hegemony supporters and collaborators, leaving a Cosmopolitan noble much less to build on.
With a helot I’m just not seeing that and even with a provincial, barely “noble” I have trouble believing they’d even regard you as an actual person instead of a mere sex-toy, let alone an equal. But again it doesn’t seem to me like there is any basis for a helot in particular to have any sort of relationship with the guy other than being his disposable sex-toy.
Democracy of any sort except maybe a “noble Republic” in which only the moneyed elites even get to vote seems to me like it is incompatible with not destroying the Karagond religion and its attendant caste-system.
Doesn’t seem like somebody my skeptical helot is very likely to get along with then.
This also makes him an enemy of my mc and his rebellion as my mc and the Laconniers cannot exist side by side as what one wants is an existential threat to the other as much as the Hegemony itself is.
Hence presumably his support of the Laconniers as a victory for them would give Hallassur a free hand to enslave Erezza and Anschluss Nyral while turning Shayard into their impoverished, pastoral and backwards neighbour. As that seems to be their ultimate, strategic objective.
On the other side of that equation it probably also means my mc probably needs to do whatever it takes to ensure the Abhumans and whatever is left or evolved out of Broracha are going to be friendly powers since continued enmity with Hallassur seems to be practically guaranteed given my mc’s objectives.
Lol, Do you think your mc will have an ally someday? Like sounds everyone is against you