Choice of Rebels Part 1 WIP thread

Also Why your father don’t love you more being a Drazen believer? I mean im thinking like he wants . I was thinking Shut up father you don’t understand that if i play well our cards, my son would reign in Shayard. Or at least a good part of power be ours, so fake love this commoners a little.

Exactly Mara!

Unfortunately, the reasons your father is such a hateful wretch have little to do with your attitude toward the helotry. That’ll become clear at the end of Ch 3.

Re: untimely demise, I’ll do what I can.

I signed up just to say- wow, what great work! Although I like most of the games on here, they don’t usually get me really engrossed into their worlds. I just play them to explore the different paths and see what crazy stuff the author will allow you to get up to. This, on the other hand, grabbed me immediately. The world has a real texture to it- even without knowing anything about it I was able to quickly comprehend both why such a horrible regime came to happen and why so few dared to stand against it. It feels incredibly grounded, much more so than the typical “save the world” epic fantasy. By the time I discovered the fate of the helot you meet in your childhood I was entirely hooked. Excellent work, I cannot wait to see what comes next!

So, how the Sam Hill do you ambush the tax collector? Is it even possible for a character with “2” in the combat stat?

SPOILERS

It would be good if the player was given the option of abducting a member of the Telone’s family to ensure his compliance - probably a rational precaution in the circumstances. Or, for that matter, if you gave us the chance to take vengeance against him after he betrays us.

On an unrelated note, I enjoyed offering the wandering priest 13 pieces of silver to sell out his religion.

@Havenstone - if you have an untimely demise we will be forced to summon your ghost and haunt you (!?) until you, as a ghost writer, finish it. :-S :wink:

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@Protagonist, as it says in the intro to the tax collector raid, “finding out the timing of the winter tax procession in advance will require clever, subtle inquiry.” I.e. a combat of 2 is helpful, but it’s not the critical stat.

Intellect was turning into the game’s natural “dump stat” – if you didn’t want to actually practice Theurgy, there was no reason to invest in it, as a 1 INT didn’t get you much that a 0 INT wouldn’t. You’ll find that that is no longer the case.

Try it again with a higher INT, and you may find that your character comes up with some options more to your liking. :slight_smile:

Thanks so much for sharing your reactions, @ParanoidInc and @JTAL. They’re very encouraging. And yes, as a former ghostwriter, I shouldn’t assume that even my demise would keep me from finishing CoReb. :slight_smile:

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That’s a relief. :smiley:

An intelligent with some charisma Aristocrat is my favorite to play as, part because of having thurgey and researching a form of thurgey that does not require the massive blood sacrifices of the Harvestings. The other part is that our merry band of misfits has a charismatic leader in Breden and a good tactical commander in Elery and Zved so it’s only natural that there is at least one character that knows how to rebuild everything we burn down and make sure the trains run on time. Once possible concern, as an aristocrat if I choose to be a noble with old shayard nobility presets then later on as the leader of the rebellion you are referred to as “captain” but if you are a helot then you are a Captain with a capital C.

Just say it was on purpose. It makes it seem cooler if it was planned out. :stuck_out_tongue:

I still prefer my first character, the self-taught Helot theurgist and I have to say I love the new additions in particular raiding the temple with theurgy.
Of course I also like the tax collector raid especially since I can afford to keep my bands morale up now and still be a Robin Hood to the locals.
Keep up the awesome work @HavenStone I’m eagerly anticipating the next chapter with more Simon content and the Empire’s first strike back against my merry little rebellion.

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@Havenstone is there a chance that sarcifer will be mentioned again I the story?

Yea I wonder if Sacrificer will meet the MC, maybe even tell us a secret way of using theurgy that DOESNT NEED BLOOD!! :smiley: who knows? The theurges probably hated him for being able to not need blood etc etc thus making up a false tale of his “sacrifices”

Ohhh its sooo exciting!

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Sarcifer won’t be showing up for a while. But he definitely will be appearing in later games. :slight_smile:

New page, new link:
https://dl.dropboxusercontent.com/u/88501596/CoRTest/web/mygame/index.html

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My character learned basic theurgy pretty quickly does that make theurgy easy so others in your rebellion could learn as well or is it one of those things that take time to learn and the protagonist just (optionally) talented?

Well, 817, this is just my take on things, but I suspect that blood magic requires a foundation to be achieved, hence why it’s the high education bennie.

So I suspect that you’d need to education your rebels first, and then teach them blood magic, just like babies need to learn how to crawl before they can run.

So that, and you’d need followers who are not afraid of earning eternal damnation for “consorting with demons,” so I think it’s doable but a long term project.

Playing it again, I really wish the game didn’t saddle me with the homicidal shepherd, he’s totally at odds with my character’s basic philosophy.

My character is an idealist, if he could overthrow the established order without bloodshed he'd do so, but he's realistic enough to know that it will requiring killing people on occasion, maybe even killing a lot of people.  

So mister “kill them all! Blood for the blood god!” just makes me, and for that matter, my character think “Yeah, you’re going to make me kill you aren’t you?”

Which reminds me, if the game is going to saddle me with the psychopath, I’d like an option to tell him when he comes “I suspect there will be lots of people that will need killing before this is done, can I count on you when the revolution wouldn’t be served by killing?”

And maybe I missed it, but how about an option to trust Bredan and check on her just to make sure?  Even if we trust her commitment, what if some official kidnaps a relative to use as a hostage to force her cooperation?  We can't really afford to let the entire rebellion die because of trust.
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Rebels rule, theurges drool! :stuck_out_tongue:

How many theurges does it take to light a candle? Three, one to drain all the blood from a second one and a third one to convince the second that it is the only way! 8-X

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@stsword it’d be easier if you could get the church on your side

@817819 It’s hard to practice thurgey and still make nice with the church since you’re actually giving credit to the rumors that you are consorting with Xaos since any other type of thurgey that’s doesn’t use massive human sacrifices is “bad” apparently. Heck, you can do whatever you want in either charisma or military strategy, but dabble in thurgey and the priest you could hire to provide religious services to your rebels starts to act like simultaneously getting leprosy and the bubonic plague would be preferable to carrying on a 5 minute conversation with you. IMO that doesn’t bode well for your band’s religious standing.

I enjoyed the additions of being able to suspect Radmar, his reactions to my suspecting Breden, or making her my second in command, and the bits about Shayard’s language before the Kargond’s take over.

I love the new tax collector scenes and the how intelligence now has uses besides learning theurgry. Speaking of theurgry, obliviously you would get labeled as a Geote for using it, but I was wondering if in later games your devoutness and success would help convince others of your blessing from the Angels? Although compassion to helots does make for Heresy by the Kargond’s texts. It just seems to lend itself to skepticism more than a blessing from the Angels.