Choice of Rebels Part 1 WIP thread

Going through trying to fix the reported issues, and just uploaded a batch of hopefully improved scene files.

We’ll probably end up putting the numerals back in for everything over 99, at least in the bandits game – I’ll check with CoG.

Is it possible that this is a problem with ChoiceScript version? 'Cause modulo has been an operator since last October, and the code in question works fine when I’m testing it on my own laptop. @dashingdon, can I just check: what’s the current CS version running XoR on your site?

Do you recall whether Bleys and family joined you? That might have been what threw it off…

The symbol behind the text is a broken gear with a sword, in a crossed-circle omphalos shape.

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