Changeling Charade - HEART'S CHOICE - BETA CLOSED

Put on a magical disguise to find true love! As a changeling, will you stay among the human nobility, or join the fairy revolution?

Magic is illegal in the city of New Victoria. That means that Supernaturals - werewolves, djinn, fairies, and more - have started an underground trade in potions and spells. As an impoverished fairy, you’ve joined that trade in hopes of earning a better life for yourself and your family: you’ve become a changeling, transforming yourself to resemble the human noblewoman Lady Constance Weatherby. Living in Lady Constance’s lavish townhouse, you can wear the finest fashions, attend masked balls, make friends among the nobility, learn the arts from a skilled tutor, even gain an audience with the Queen herself!

But there is more to New Victoria’s high society than meets the eye, and you are not the only one hiding a magical secret. Which noble house conceals a werewolf? Which one has suspicious ties to the shady Potion Market? Not only that, but there are fairy revolutionaries fighting to reverse the laws that forbid magic, and spies among the nobility working for the same cause. Will you join them? Will you stay in the comfortable human life that you have made for yourself? Or will you set your sights higher to overthrow - or impersonate - the Queen herself?

And where will you find love? With the distinguished earl that Lady Constance’s overbearing mother hopes to match with her daughter? The fashionable noble with a pet fox and a mischievous smile to match? The penniless tutor, artistic and sincere? Or even the idealistic fairy revolutionary who leads the charge to restore magic?

This is a Heart’s Choice game. The PC is genderlocked female. One RO is genderlocked male; the other three are variable gender. It is rated two chili peppers: there are several optional spicy scenes.

Directions for beta testing:

Email us, beta AT choiceofgames for access.

DO NOT POST ASKING WHAT THE BETA EMAIL ADDRESS IS. The first test to becoming a beta tester is inferring what it is based on how we describe it above.

Do not send DMs/PMs through the forum mail system, Discord, text message, carrier pigeon, or any other method than email.

When you send your EMAIL, include:
• the game you want to test in the Subject line of the email.
• your forum-name
• your real name (first and last).

Please indicate if your family/surname comes first as well. Beta testers’ names are listed in the game’s credits, which are accessed with the “About” link you’ll see within the game. If you don’t want to appear in the credits, or you want to be credited under a name other than your real one, please let us know.

Do not email us multiple times about joining a beta. If you don’t email us as soon as we post a beta, you go into a queue. As we post new drafts, we admit more people from the queue. Eventually, we will get to you. Some beta processes last longer than others, and it may take up to a few weeks to reach the front of the queue.

When you have been admitted to the beta, we will send you a link, a username, and a password as a reply to your email.

When you have feedback to submit:
• Return feedback as part of the same email thread where you were admitted. Copying beta@choiceofgames on that email is the best way to make sure your comments are seen as soon as possible.
• Please send screenshots or copy/pasted quotes whenever you can; it helps us track down whatever observation you’re making. In particular, the author may see things that you don’t, and/or the screenshot may contain more information than you realize.
• If you’re submitting feedback using the Bug/Submit button in the game, make sure you include your handle/name in the body of the email. The Submit button obscures your email address, and I can’t give you credit for feedback if I don’t know who you are.

A few more notes:
• You cannot be testing two games at once. If you are already testing one game, send in feedback on that game before you apply to another. If you apply for multiple games at the same time, you will likely be admitted first to whichever game has testing slots open up first, and we won’t be able to admit you to the other one until you send in your comments for that one. (From an admin standpoint, it’s easiest if you don’t apply to more than one game at once – applying to multiple games makes it more likely that we’ll miss admitting you to one of them.)

• If you’re admitted as a tester but realize you won’t be able to send in feedback for that game, please let us know! You won’t be penalized in any way - we’ll just take you off the list of testers for that game. But if you sign up to test a game and don’t send comments or withdraw, it will affect your chances of being admitted to future betas.

• There’s no standard length of time for a beta testing period to last, and we usually don’t know exactly how long a game will be in beta when it opens. The best way to know how long a beta will be open is to follow the thread for updates.

• It’s fine to send multiple feedback emails, but if you have a lot of quick comments, it’s easier to keep track of them if you bundle them into one email.

Tips on How to Give Feedback

We’re looking for “high level” and “low level” feedback. Not mid-level feedback.

Low-level = typos and continuity errors. A continuity error is when a character’s gender flips, or someone comes back from the dead, or you run into a plotline that just doesn’t make sense (because it’s probably a coding error). For these low-level issues, screenshots are very helpful. If you see a problem, take a screenshot, or copy and paste the text that is in error, and email that.

“High level” feedback has to do with things like plot, pacing, and characters. “Scene A didn’t work for me because x, y, and z,” is useful feedback. “B character was entirely unsympathetic, because u, w, and v,” is also useful feedback.

“Mid-level” feedback describes things like grammar, style, word choice, or the use of commas. As I said above, I do not want mid-level feedback. In particular, DO NOT WRITE TO ME ABOUT COMMAS.

Be SPECIFIC in your feedback. General comments like “I had a great time and saw only a few spelling errors,” is not useful feedback. In fact, it’s the sort of thing that results in you not being given access to future betas.

Some examples of useful feedback:

  • In Choice of the Dragon, you get to choose what type of wings you have: leather or scaled. Someone wrote in and asked about having feathered wings. Great suggestion! Done!

  • In “The Eagle’s Heir,” someone asked about Eugenie. They said that the romance moved too quickly–because she only appeared in the last third of the game–and wished they could have had an opportunity to meet her earlier. So the authors added an opportunity to meet her and start the romance earlier in the game (in a scene that already existed).

  • In “Demon Mark: A Russian Saga” several people commented on how the PC’s parents were unsympathetic, so the authors added a choice or two to deepen the relationship with the parents in the first chapter, to help better establish their characters.

  • Pointing out a specific choice and saying, “this is who I imagined my character was at this particular moment, and none of these options seemed right for me. I would have liked an option to do X instead,” is also really helpful feedback.

  • If you choose an option and then the results of that option don’t make sense. Like, if you thought an option might test one stat, but it seems to have tested a different one.


Quick update!

Assorted typos and pronoun variables fixed

Ch 4 - some tweaks to the PC’s motivation for going riding with Farrington
Ch 5 - fixed continuity about whether you’re wearing a bathing suit when you go swimming

This is version 29922

1 Like

New draft!

Change log includes:

  • More assorted typos fixed
  • Removed duplicate text in Valentine’s proposal scene in ch 6
  • More accounting for whether the PC has transformed into their own form in Ch 7 or still looks like Constance
  • Fixed a bug where Larkin’s name disappeared in a couple scenes in Ch 7
  • in the trial scene in Ch 8, if Larkin is the witness, they are not accused of helping you cheat unless they actually did
  • Smoothed out the continuity on the poly path in Ch 8 (but this is an ongoing process! please keep an eye on the poly continuity)
  • The butlers’ names all stay the same throughout the game

This is version 29934

1 Like

New draft!

Changelog includes:

  • Lots of typos and weird spacing fixed.
  • clarified history of Queen’s Day/Midsummer and deleted duplicate text about it in Ch 5
  • If you find out in Ch 5 that Valentine is a spy, you won’t get told again in Ch 6, and you will remember that you know it.
  • Further squashing continuity bugs about how well the PC did in their debut in Ch 6, and how Larkin reacts to it.
  • Further ensuring that the game remembers whether you’re engaged in Ch 7, and to whom - including (we hope) squashing a bug where you randomly became engaged to Rowan when you had already become engaged to Larkin!
  • Many pronoun and RO variable fixes, including one memorable moment in Ch 8 when Larkin did a speedrun through turning into every single other RO, including Farrington and Valentine at the same time

This is version 29942


New draft!

Continuing to squash those typos and RO-pronoun-variable errors! Also:

  • clarified and emphasized in Ch 2 that you had set some money aside for later
  • If you reject Farrington in Ch 5, the game remembers that better thereafter
  • in Ch 6, clarified timeline of which waltz comes when, and fixed continuity of whether the PC has told Valentine about being a changeling
  • in Ch 7 prevented (I hope!) an infinite loop where you can have the same conversation with suitors over and over.
  • in Ch 7, improved continuity of keeping track of who’s naked when (ah, the kinds of changelogs that you post for Heart’s Choice games! :slight_smile: )
  • in Ch 8, if you’re making a plea bargain, ensured that you only confess to the crimes you actually committed

This is version 29979


New draft!

Changelog includes the usual assortment of typos and RO name-and-pronoun variables. Also:

More poly continuity fixes! Specifically:

  • if you’re engaged to both Farrington and Valentine at the end of Ch 7 but only have a romantic scene with one of them, the game now correctly tracks that you’re engaged to both of them
  • the wedding logistics in the epilogue now correctly reflect three people instead of two

Please keep testing the poly route! The continuity is tricky here and we can use all the help and bug reports we can get.

Ch 6

  • better keeping track of whether the PC has talked to Valentine or Rowan about the coup and in which order.

Ch 7

  • more accounting for the PC’s performance in Ch 6 in the Countess’s speech at the beginning
  • if you saw Rowan’s flat in Ch 5, the game really truly remembers that here
  • edits to the continuity in the sex scenes: undressing in a more logical order and keeping better track of which person has hands free at which times.


  • fixed a bug where the fox’s name gets switched with yours

This is version 29994


New draft! Lots of story edits in this one.

Changelog includes:

  • More background about fairy society
  • More foreshadowing about the coup
  • More opportunities to tell your RO that you’re a changeling - most notably when you’re accepting their pre-engagement promise in Ch 5, and at the end of the game - with appropriate changes to the RO’s reaction depending on when you tell them. (And also accounted for the fact that your RO might find out that you’re a changeling if you get arrested at the end of Ch 7 )
  • If you still haven’t told your RO that you’re a changeling by the epilogue, there’s some accounting for that when you’re dealing with your sisters.

This is version 30021


New draft!

Just a few changes: fixing formatting and typos, mostly. The most notable story edit is that if you can’t/don’t free Valentine from prison and then leave town, that is acknowledged in the epilogue.

This is version 30034.

1 Like

New draft!

Changelog includes:

  • Ch 4: expanded the scene in the Wing and Claw
  • Ch 5: if you didn’t find the Countess’s potion bottles earlier, then you don’t see a callback to that here.
  • Ch 5-6: more accounting for the continuity of which people you’ve told you’re a changeling, and when you told them.
  • Ch 6: clarified what you want to do with the Queen’s hair if you’re offering to get it for Larkin
  • Epilogue: fixed a bug that had you and your RO living in two different places at once

This is version 30062

1 Like

New draft! Changelog includes

  • Chapter headers! Aren’t they pretty?
  • Made the titles of Valentine’s parents consistent
  • More accounting for the continuity of which form the PC is in at which time
  • Better continuity on the poly path - specifically, if you end Ch 7 in the Queen’s form in the palace with Valentine, the game now remembers that you are in a relationship with Farrington too.
  • fixed some duplicate-text bugs along the Valentine path in the epilogue

This is version 30079


New draft! Mostly typos and other small fixes, but there was one interesting bug in Ch 4 where you’d randomly teleport from Larkin’s flat to the opera house and back again.

This is version 30080

1 Like

New draft! Changelog includes:

Global edits:

  • Even more pronoun confusion sorted out. (Many many thanks to the people who are catching all of the they/them subject/verb agreement issues!)
  • Achievements!

Ch 5: Improved continuity regarding what you do or don’t find when you’re exploring Farrington’s house

Ch 6: If you told Larkin that you’re a changeling in Ch 5, there are more options for actions related to that here in your conversation about the Potion Market

Ch 7 onwards: more continuity fixes regarding the poly route, including ensuring the correct number of people at each wedding.

This is version 30100


New draft! Changelog includes the usual corrections to typos and pronoun issues, along with some ongoing troubleshooting of the continuity of which form the PC is in when; and one fascinating continuity error in Ch 7 that had the Queen in two places at once :slight_smile:

This is version 30111

New draft! Changelog includes

Ch 5

  • more accounting for the PC changing their mind about who they want to spend time with
  • if you ran into Rowan while you were on a carriage ride with Valentine in Ch 4, there’s better accounting for that here

Ch 6

  • more accounting for the PC’s previous skill in their accomplishment
  • fixed continuity regarding the Queen’s marriage and what that would make her think about the PC’s engagement

Ch 7

  • if the Countess knows that you cheated at your debut in Ch 6, then she remembers it here
  • you only get the opportunity to get engaged to Farrington if you are already engaged to either nobody or Valentine

ch 8: you do not visit “blank” in prison


  • better tracking of the wedding logistics in the ending where you escape to the frontier

This is version 30121

1 Like

New draft! Mostly minor edits, but also some further untangling of the continuity in the party scene in Ch 7: which people you’ve talked to and in which order, and how you feel about each one.

This is version 30138

1 Like

New draft! Changelog includes:

  • MORE poly continuity fixes through Ch 6-9
  • MORE fixing continuity about the plan to steal the Queen’s hair in Ch 6 - if you are planning to do it, you should now definitely get the chance to try!
  • MORE fixing continuity about whether you know that Farrington is a werewolf or not, including a bit in ch 7 where you recall that you talked to him about “blank” in Ch 6
  • Fixed an EPIC loop in the epilogue where your sisters just kept interrupting over and over

This is v. 30142.

The next update should include a bunch of story edits, so it may take a few days. But we’re nearing the end of beta, so get that feedback in soon!

1 Like

New draft! Changelog includes:

  • MORE troubleshooting of continuity regarding who knows what about the PC’s sisters in the epilogue. There should at least be some mention of them along all paths now!
  • If you react with displeasure or disgust when you discover that Farrington is a werewolf, there is now more acknowledgement of that later on, and it is harder to re-establish friendly relations.

This is version 30183.

We’re coming down the home stretch! If you have not yet gotten in your feedback, please do that ASAP! If you have already played once and would like to play again, now is a great time to do that.


Still more poly continuity fixes! Specifically

  • smoothed over references to ‘the two of you’ and ‘couple’ in epilogue so that if you’re in a threesome, you don’t get ‘two’ language
  • if you’re in a trio and you have only told one of the others about your sisters when the Coppers come to arrest you at the end of Ch 7, the one you have told will explain the situation to the other

This is version 30250

LAST CALL FOR BETA TESTERS! We’re aiming to send this game to final copyedit next week.

1 Like