I tried many things, deleing label etc, but nothing seems to work! It either tells me there’s an error, or the show stuts button freezes my game! Help would be most appreciated!
Usually it’s that the label chart is already in line (8 for example) and doesn’t need to be repeated. But when I delete it or…mess around with the stuff more my show stats button freezes the game when I click on it…I wish I could explain it better as I’ve been trying to add race in the whole day but…I guess I sort of hoped you guys who are more experienced would sort of know the problem just by looking at the code?
For additional information: I placed the race code after the gender one.
I think the problem is because the code for race_text is within the chart label. Everytime the game goes through those if-statements it refers back to the label chart, displays the gender, goes through the if-statements, refers back to the label chart, etc. If you put the race_text code before the *label command, like you did with gender, I think you should be fine
Tried placing it above everything and it didn’t work… nor did a bunch of other replacements of the label chart. XD HOWEVER! I’m pretty sure this is the problem since the stat screen seemed to change quite a bit depending on where i’d place it…So, the question is; Where exactly should I place it?
You know as I was looking at it I realised you might need multiple labels to make this work. I haven’t tested this code myself, but I think this should work? If you don’t make a separate label for the race_text code it will never trigger, as the game will go through the gender_text sequence, then skip straight to the stat_charts. By inserting this extra label you make sure that the game runs through both the gender_text and race_text code and only then displays the actual stat_charts