Alright, this may be an odd one, but: is there a way to have the game know if one opens the statscreen at a certain point to check a specific bit of information?
Like, let’s say an NPC tells you to check the folder you were given, is there a way to not do this via a choice?
As in, is there a way to set a variable to true if one after the npc’s prompt opens the statscreen and goes to the folder subpage?
I’m pretty sure you can set variables in the stat screen but it gets a bit wonky if you have it in the main stat screen. Some Apple devices have the stat screen always open, so that’s also something to be considered. I think if you have a boolean variable for the checking of the folder and have it as a choice in the stat screen, it would work.
While it’s true some Apples have their stats screen opened perpetually, I think you can put a check inside the stats screen subpage. This way, the check will always require player’s input; the game would know if they opened a subpage of the stats screen.