BREACH: The Archangel Job - (Released! | Discussion) New Discord

Well, there’s a public demo for one of my projects:

It’s only the first 1/3 or such of the prologue, and it’s not very interesting yet.:sweat_smile:
It was supposed to be a quick project, to teach myself the basics, but the scale grew (both story and code wise), and my current estimate is that it’ll probably end up being a million words, anyway. :expressionless:

Then there’s my original project, which is the resurrected carcass of a game I tried to create in the Neverwinter Nights toolset, back in my teenage years. The plan for that one is to have approximately as much system as a pen & paper game.

And, the newest is a fantasy romance game, which I started a bit over a week ago, and currently consists of 1000+ lines of half-finished character creator, and a ton of notes.

I, of course, also have ideas laying around for a dozen more games… :sweat_smile:

Are you planning on using the original MISC engine for the continuation of BREACH, or an updated version?

Also, the game called “The Archangel Job” in the release list is this one, right?
I noticed it had been given one of those steam logo emoticons, so congrats on that!

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