Hey! I hope so. It’s good to have a few people around when we need, It’s easier to talk to someone who came from the same country as you, I think… I’m holding on to not use my retarded laughter.
That’s really cool, I think I made one or two friends here. But it’s still new to me
I’m feeling pretty stuck with my own (bigger) game ideas as well. Currently I’m working on a smaller one (due to have a teeny tiny demo teaser out this weekend) but I’ve been working on the same pet project for years now. I’ve been working on story progression, side plots, etc, but it feels like I can’t make it live up to the epic tale I’m hoping from it.
Also it thematically I was hoping to have it slightly criticize political extremism but I feel like it’s starting to sound like a criticism of modern political ideas themselves (which it’s really not). I’d hate to be misinterpreted like that, so I feel like it’s going to make me pull some punches on the storyline.
I’m not sure if this is the place, but I’ve started my own game, with like 8k words.
I (due to my Indian mum haha) cannot continue it until the GCSE exams are over.
I consider myself pretty smart so I’m not worried about my exams, or my quality of writing in my games, but thinking of ideas that are good can be kinda hard.
I’ve mostly written short stories lately, nothing that required any serious planning so the thought of plotting out a CoG game is daunting, to say the least. Especially because the idea I have is an adaptation of an idea I had for a NaNo project which I did little to no planning for, so I’ve got a setting and some characters and some ideas of ‘huh this could be cool’ but… that’s it
I’m just gonna have to sit down and put some ideas to paper or volley ideas off a friend, take things slow, but it’s just. so much. why do CoG games have to include so much plot cries