So I want to know can we have a dance with Hayden
And do this https://youtu.be/-EM5lzwMNyw?si=LW5V489torvtBMIA
Can we only adopt one pet among the listed four?
Yes. Unless the author decides to change it in the future but Iām pretty sure they wonāt change that since the pets most likely play an important role in the story, especially during combat when youāre fighting alongside them and choosing from your approach to combat to the end of the battle based on your petās strength and weaknesses in certain or most situations. I can even see them providing special choices if it involves stuffs like infiltrating/breaking in somewhere, stealth, air superiorities and special abilities they might have like the Dragonās breath weapon.
Now that I think about it, @L.D.nunes you should consider adding unique abilities to the other pets since the Dragon pet is always going to have an advantage over them cause of their breath weapon. The ideas I can think of for them are these. (These are all examples in case anyone was wondering)
Giant Tiger
Perfect Camouflage: Near perfect invisibility while in tundra or white areas.
Ice Magics: can channel ice magics onto their claws and body to form ice claws and additional armors.
Prideful Roar: A roar that can inflict fear, stun and provoke stronger enemies into attacking it while getting increased defense and attacks when facing the affected enemies.
Snow Hunter: Passive buff that allows the tiger to have a chance to instant-kill an enemy while stealthed and the enemy hasnāt noticed it yet. (One charges per battle and does not affect bosses).
Dire Wolf
Frenzy: Can enter a bloodlust state when smelling strong scent of blood or when injured enough to greatly boost strength, speed, agility and bleeding attacks but gets weaker defenses and becomes harder to control if bond with owner is not strong enough.
Bloodletting: Claws and bite attacks has a high chance of inflicting more bleed on enemies.
Pack Mentality: Abilities are strengthened when fighting near owner and other teammates with the effects powered even more if bond with owner are strong enough. Mental defenses of surrounding teammates are also strengthened. (Stacks per teammates)
Alpha: Passive buff that increases all abilities slightly when fighting boss level foes that are near minions. (Stacks per enemies near bosses)
Chilling Howl: A howl that will literally chill the enemies to their bones inflicting fear and frostbite.
Griffin
Frostdive: An AoE diving attack that shatters the earth and sends a wave of ice magics that knocks back and knockdown enemies and inflicts chill (frostbite depending on how close they were) and damages the durability of their armors (or other fortifications).
Galewing: Sends slashes of ice magics using itās wings or can knock them back for non-lethal methods.
Warden of the Sky: Passive buff that boosts aerial abilities while in the air, in a tundra area or more if both applies. And gives surrounding people (enemies included) a sense of awe leaving them dumbstruck as a way of distracting them.
Ice Dragon (might as well while I'm at it)
Frostflame: Breath attack that both burns and freezes enemies and obstacles. (Can choose whether you want it to burn, freeze or both)
Draconic Fury: A ferocious roar that inflicts fear, stun, frostbite and applies a rage state to your dragon that greatly increases all physical abilities but severely decreases defense and evasion and has a chance to attack owner and allies while also allowing the dragon to be able to perform certain actions it couldnāt before. (Rage penalty can be resisted or negated entirely depending on bond level with dragon)
Ravage: Rip and Tear into the opponents using wings, claws, tail, talons, anything it can use, causing bleeding and bone break.
Ruler of the North: Passive buff that has the dragon emits an aura of chill and death that can both intimidate and chill surrounding people and enemies while also establishing a invisible zone around itās owner that not only lets it sense whether an enemy, ally or a stranger has entered itās owner zone but can also bind them instantly with a fear debuff whenever it wants, giving it time to arrive where the enemy is at. (Does not affect allies unless owner wants it to or the ally has turned into an enemy)
Kaiju-level golems is a bit too much there , but you can definitely summon golems.
These are excellent ideas/examples and suggestions, Iāll take a look and see how I could implement some abilities like that. Thanks. And I already planned to introduce some things involving creature abilities and also the MCās abilities. Due to the bond between the MC and the chosen creature, said creature would end up having abilities somewhat merged with the MCās. For example, the ice dragon literally breathes ice. But the others could have something similar involving ice and having their natural abilities already enhanced because of the bond between the MC and them. Iām still figuring out how to make these ability developments work well and in which scenes to place the opportunities, which probably wonāt be lacking, since the creature will be of great help and an extra hand in battles and other situations.
Letās see how it goes, Iāll let you all know if anything comes up.
Okay so no kaiju level Golems even though it will be freaking badass but with high level elemental MC can we have the Golems more life like like they literally look more humanoid and refined and they can think and attack on their own and adapt at the same time basically clone jutsu but with golems
There are some issues with the savesā¦I always return to the start of the game whenever i try loading my saves.kindly fix this issue
Oh my God. The waiting for the public update is killing me. Iām checking Every day to see if the the update is available since the start of May because you mentioned that the public update with be available in May @L.D.nunes
I think you might like to hear this. I just remembered what my Grandpa. Who was air control For the military. One mistake and cast
7 life, a big 1 can cost a 100. Controlling the info of information and making sure your planes land safely on the air deck This is the most important and most dangerous job ever The job is pretty To get those planes up in the air and then back down safely and back home. Lying Or tricking or doing a simple prank can do so much damage. Never be prideful when it cost lives. If you do , youāre not worthy of being Responsible for the pilots and your fellow control men lives. Pretty much.What iām saying Thanks to those lessons. And having relatives who are part of military Or other factions. of it. Taught me one thing I must be always serious if iām planning to join the military and iām in a combat scenario pr about to be one. And never lie or trick my fellow colleagues who Iām working with.No matter if I hate them or not Because in the long run. It will cost me more. And I think that it is what the father learned the hard way. What? Just hope he follows that teaching losing his beloved.
Well, the golems will definitely be big, 2 to 3 meters tall, although the number you can summon/create will be up to 4. But yes, you can use them in combat, and yes, theyāll know very well what to do with the enemies maybe even too wellā¦
Maybe itās because of the new content/scenes, but Iāll see later how to fix that so you donāt have to start everything from the beginning every time.
It is
And it will be, although the update was supposed to be earlier, but I had to sort out a few things. However, the update will be released on the 19th or 20th of this month. In other words, in nine to ten days, you will be able to enjoy it.
Indeed, Eleazar learned the hard way what his pride can cause, but Iām not sure if he fully understood it⦠Well, youāll see what I mean further aheadā¦
It has been corrected, thank you for letting me know.
Is there a discord link?
I got the Patreon a few months ago, but I was so busy I didnāt read the new demo I did yesterday, and now itās released publicly. Lol, a day later. Great job, by the way