Hi Denton,
Your points are that of a true historian!
This is also the way I thought it through- no version could be considered reliable, no matter how valid the source. The orc empire could be likened to the third-century crises in Rome when we are not truly sure of almost everything. And every race would, indeed, have their own retelling. Also, the memory of the entirety of the orc empire is not just about the Green Emperor but his descendants.
The player MC in the previous game might have killed a dragon- or might have run away or never met a dragon- But, by Krog, the stories all say he certainly did kill the dragon, and the dragon was the size of a mountain and belched suns. Though the goblins, who rebelled against the last orc emperor, might have concocted their own nasty version. In this case, perhaps the Green Emperor was actually eaten by the dragon but somehow survived the process and was freed the next time the dragon visited the long drop.
I do like the idea of flavouring things with corrupted oral histories. As has been suggested before, certain stylistic elements (piercings/tattoos and turns of phrase) might date back to orcs, even if the modern wearers do not know it.
I will certainly add more flavourings- though right now this is not my main priority. It may be best to approach this with vagaries that leave history open to question, being corrupted by lazy scribes, imagination and flawed memories.
Love your ideas here!
@Takashi_Shin
Hi Takashi,
Thanks for the info. I agree, that there is a similar sense of duty, in some respects, with soldiers and gangs, a ‘band of brothers’ mentality, especially in squads and small units. Of course, in some sense, they are the opposite as some would view criminals as anti-nation, while the army would try to prize patriotic sentiments. Saying these, though they have little respect for abiding by the law, criminal elements have, throughout history, proved to also be patriots in times of national crisis (rightly or wrongly.)
And yes, we haven’t fully explored Father Roach’s history yet. Perhaps he has experienced more than the life of a criminal and gang boss…
Oh, and Peaky Blinders, and earlier street gangs from the Victorian period onward, are the inspiration for the Roachpedes. Thanks for adding to that inspiration too!
@Chickenboy11
Hi Chickenboy,
Big thanks! Caught it, changed it and uploaded it. It should be okay now.
@Ghost6160
Hi Ghost,
Thanks for playing the game and leaving feedback. Love how you have examined and processed the lore.
In this game, we are in a time of declining faith, though the desolate landscape of Zthullu does seem to instil faith in many of the unfortunate who have ended up there, what with the apparent hopelessness of the situation. Finding something to worship comes across as a better option than utter despair if there is not enough grog to drown your sorrows.
With the dwarves, the mountain god is not a god in the sense that most would understand. The dwarves believe the mountains are god(gods). Cold, hard, demanding and slow to act, dwarves believe that it is they who must make the most of their god. They reject the passive acts of ritual and prayer others use to coax a deity into purposeful action. They would not pray to the mountains for trivia, indeed it is an admission of utter defeat and incompetence to have to turn to prayer. But, in the northerly mountains, some dwarves have indeed turned to darker forms of worship.
I do plan for ways to become involved with the Nagarese snake cult/religion. Nagaswelt has maintained its national faith as a foundation of society, unlike Ardland which has let things slip.
Cheers to all of you. There is much to come!
EDIT:
Hi all, I have decided to open a patreon. I am new at this and have set tiers and expectations. It is strange because my first IF games isnt even released yet! Still, the determined orc in me wanted to give it a go…
Very bare right now but it will build up over time.
My brand new patreon!