Okay, so I’m trying to snip down some of the empty/redundant code that I have floating around in my game. I want to make a certain passage of text appear when a player clicks a choice. I’ll just call it *convo_1
.
Every time I call on the variable, it will display the passage that it’s tied to.
Yet I can’t seem to do this correctly myself- I’ve tried setting the variables as booleans, but in the end I just make Moreno work for myself. I’ve been debating whether I should just insert the paragraph Choice by choice.
Here’s a snippet of my code:
*set questions 0
*Label start_convo
*disable_reuse # "How are you doing today?"
*if questions = 0
*goto startconvo
So as you can probably tell, there are going to be a lot of *if and *elseif statements, and putting in a massive amount of words would just confound me when I go back and try to edit. Is there any way to make this more organized?
Thanks in advance!