Troubleshooting Subscene Triggering Inconsistently

Hey y’all, I’m trying to figure out why my subscene only works occasionally. It’s meant to produce a pass/fail dialogue every time, but when I test on CSIDE it only works intermittently.

Edit: Solved! I wasn’t accounting for the possibility where potency=damage. Since I had both set to 20, they were cancelling eachother out and producing nothing on the game preview.

I don’t know if this s 100% what’s causing it, but you don’t cover the case where pot * 1.5 and pot would be equal to damage, just greater than and less than.

2 Likes

That was the answer, thank you!

I forgot that I had potency=20 so damage=20 kept cancelling the entire subscene ahaha

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