Yeah, I’m getting really curious about where the glitch is. Seems to be something from my system than anything.
Oh, I have no problem about the stat screen. I’m not exactly having difficulties working in CS. Just wondering, is all.
Most of the story I tried to import is still in .doc form (and that’s mostly a few paths), there isn’t much I’ve turned into branching text in CS actually. Ending is nonexistent at this point/could’ve been replaced by any generic or empty text, the startup.txt is still short too. Still, I do want to see how the current branches open up. I have a feeling I had too much fun in some of the branches and left the other empty. Thus, I need to correct the imbalance.
Hmm, you mean I can’t send files over private message in the forum? (I have no idea on what’s possible and not here, still familiarising myself with the features).
Update because I found an odd glitch when I tried writing a new game in Chronicler directly. So, I made choices leading away from the initial start bubble, and connect each choice to a text bubble. No problem so far. Then I wanted to change the connection that Text Bubble no. 1 leads to…and failed? It wouldn’t adjust, for some reason, while I can easily change the connections leading away from Text Bubble no. 2 and no. 3 (which stems from choice number 2 and 3 instead of 1).
Also, I was wondering if there’s a way to label choices the same way we can label text bubbles? If not, it might be something worthwhile to consider for the next version.