I’m writing a murder mystery game right now (for National Novel Writing Month, in fact) which presents some unique challenges.
First, when the central question is, “Whodunnit?” replayability runs out much quicker (I’m going to have more than one possible murderer so the answer to that question is different on different play-throughs). This also means that it’s much harder to have truly different goals for different play-throughs.
So, two questions:
What do you think would make a solid murder mystery (since it’s me writing it, there’s also magic but in some ways that’s beside the point)?
What classic mystery scenes or tropes would you adore in a murder mystery game?
PS There’s a cool thread about recommending other Murder games already, at Murder mystery games