I used fountain pens in my setting. Leonardo da Vinci did invent one, and he lived something like hundreds of years ago.
i really enjoyed it - its one of my favorite type of ifs! i hope we will be able to overthrow the king and the heir and rule with collin as one of the possible endings
I love this! Thanks for posting!
I love your other two stories so much and now a third What a wonderful treat, exactly what I love to read
The characters are intriguing and fun (and the villains are mean
) My favourites are Collin, Dorian and Gemma (best girl)
Is there more about Marianna and Sevitas? Or did I only don’t see more about them because I was so fixated by Collin
I’m looking so much forward to more
I adore this! I wasn’t expecting to be so enraptured but then I started interacting with characters like Colin, Temphesta, Dorian, etc and it was amazing. I’m practically in love with Colin’s personality and the glimpses of the MC’s past life also Trent and Brynne better hope I don’t have their lives put in my hands and those guards that said I’d be better as a wench.
I’m so glad you liked it. Thank you for playing!
Something like that. Glad you enjoyed it so far!
Thanks for playing and taking the time to comment!
I’ll have you know this made my night.
Yes, there’s more if you choose to chat with Mari and Sevitas during the ball, but don’t worry. They’re part of Collin’s crew so you’ll get to know them better as the story progresses. Thanks for taking the time to play and comment!
I adore this response. Thank you playing and sharing your thoughts! I’m thrilled you’re enjoying it.
Ah, the sweet smell of revenge being foreshadowed. Will you be kind? Ruthless? Merciful? Violent? So many possibilities…
Loved the Demo and can’t wait to enjoy the full Story/game.I will simple go for both collin and dorian,because I can’t choose between them
It was interesting but I think it shows that it was a novel. It doesn’t seem like player have much choice about MC’s personality, feelings, desires. It was already said that choices not about warrior path feel false.
MC cares about nobles more than about himself (kindness and empathy toward royals seem inseparable part of MC) and is allowed to dislike only limited list of characters. We are told that there are good guys and bad guys and it is not for player to decide how to feel about them.
And MC's atitude towards Collin frustrated me
“You must think poorly of me for my dalliances.” Well, yeah, I wanted to have a choice to think poorly of Collin, it was a moment when I decided not to romance him. And then he used magic on MC without consent and again all responces are positive/neutral.
Also I felt like Collin is the only “true” RO. MC spends most time with him (maybe it will change later, I wanted to get to know other male ROs but didn’t have a chance). MC constantly notices how he smells, looks, how his touch feels though I didn’t choose any “interested” options and it is not the same with other ROs (at least Gemma). And kissing marks were brougth up several times, like MC is supposed to be jealous.
Some typos:
He whisper is too loud, even with others in conversation around you. - Her
You doubt Harrick would enjoy being given your duties. He’s a librarian, not a maid. - my MC is a servant, not a maid
With measured steps, you you make your way through dim hallways
Thank you for saying so! I’m so glad you like Collin and Dorian. They’re such amazing characters.
Hi there! Thanks for playing, giving feedback, and catching those typos!
Yes, this story is based off a novel and there will be certain things that are preset. If you’re someone who wants a lot of control over the people the MC hangs out with, this might not be a good fit for you.
I want to address a few of your points specifically, as they may be things others wonder as well so it’s helpful that you brought them up!
The warrior path isn’t false, it’s part of who the MC is. A bit more on that:
At this point in the story, considering it’s basically just the beginning, I’m setting up who’s who and what kind of observations the MC has made about them. I don’t agree that the MC cares more about royals than themself, though. They simply have an instinct as to who is a good person and who isn’t, from their perspective (again, this story does have some set elements).
There will be interactive branches and meaningful choices throughout, but perhaps not quite as much as you’re looking for, and that’s okay! Not every story is for every person.
So first of all, I do take consent seriously, especially when it comes to intimacy. That said, people do things to other people without consent all the time, and this will happen to a small degree in this game. Collin used magic on the MC because he hurt them severely. Temphesta also uses magic to heal the MC without permission. Both were done in good faith. There is a choice to not like that Temphesta used magic without consent.
This story might not be a good fit for anyone who doesn’t like magic flying about untethered. The MC is not manipulated by magic at any point, but they are healed by magic several times and there won’t be a choice to say no because I’d rather not write them going about injured all the time, honestly.
I didn’t intend the MC to be jealous here, merely observant. But I’ve toned all that down some, and added an option to judge the prince for his dalliances. Thanks for your notes on that!
While I can absolutely see why you think this, Collin is not the only true RO. He’s simply the person the MC spends the most time with at this point in the game. There will be increasingly more opportunities to be with the other ROs going forward.
This is just the beginning! There’s so much more to come!
I just finished my first read through, and I really enjoyed it! I liked my MC a lot and the perspective of being both a servant and part fae. My favorite part, I think, was how badly MC just wants to visit the library, and finally getting the chance. I can’t wait to see where this goes.
I really liked the Demo , excited to read more!!
Twas the night before Christmas and all through the realm,
The people were wary of the wrath of the crown.
With the royals divided, the nobles and all,
Shaky alliances were ready to fall.
I wanted a demo of the Eternal Library ready for Christmas, and I’ve done it!
Some might call it a Christmas Miracle.
I call it hard work bordering on obsession.
This is just the beginning of the story, but I felt 40k was enough to at least give you an idea of what is to come.
Please accept the demo of The Eternal Library as my gift to you this season. I hope it brings you joy. Thanks to everyone who has played so far and anyone willing to give it a try!
Merry Christmas, Happy Hanukkah, Blessed Yule, and a very Jolly Holiday to all!
Thank you for your answers!
Sorry, I worded it completely wrong. I meant that non-warrior choices felt meaningless, because MC would be a warrior anyway
It seems that I’ve also worded other things wrong
No, I meant I`d like to control what MC feels toward those people, also MC’s personality and feelings. If it is too much, then I got it, it is really not for me.
More explanation
It is an example of how I couldn’t control what MC feels toward characters and also how it messed MC’s personality stats:
The mage snickers. "Princess Angelina was a good bit friendlier than her counterpart."
#I tell them of Angelina's kindness.
#I agree. Princess Angelina was far more pleasant than the Trillivum princess.
#I'm not going to judge the Trillivum princess when I've never met her.
The first two are positive, third is not about Angelina. Angelina demanded MC’s help disregarding what troubles it could bring to servant MC, then wanted MC to humor her and when MC refused, returned to cold atitude. So my impression of Angelina was negative (typical entitled royal) and there is no choice to express negative atitude. I’m left with the third option (at least it sounds neutral), and … it also increases kindness. So I choose that option because I don’t want to say good things about Angelina, which somehow means that MC becomes kinder.
The same is with Collin: often there are two choices with positive atitude (one of them romance) and one unrelated to Collin. Yeah, MC can be annoyed once and now I can judge him for dalliances (thanks!), but otherwise it’s all positivity. I can’t consistently play as MC who is not fond of Collin. MC always likes Collin anyway(“You might like Prince Collin, but it’s hard not to resent his family for the things they’ve done.”).
Set skills are one thing, but set atitudes, I think, are significantly more limiting.
Summary
Set skills: Born in the kitchens, you’ve witnessed their lives from a distance and have a keen sense of who to trust and who to avoid.
Set personal atitude: Khanna is a gem and deserves all the happiness she’s finding tonight.
Also, Collin with his pranks is clearly from “to avoid” and “trouble for staff” category (who knows, maybe his prank-phase returns), but MC likes Collin anyway.
Yes, but no such choice for Collin. It is not about what other characters do, it is about what MC feels and how reacts.
I got such impression because MC is ready to help (MC hides Angelina and talks to Janessa) nobles even though it means possible trouble for MC.
I’m looking forward for this opportunities!
What bothered me about Collin
Okay, MC fixation on details while meeting Collin is due observation skills (though MC doesn’t list such details with others).
But I failed to interpret this things in non-romantic way (I’m playing MC who is not attracted Collin and is turned off by his dalliances, and his disregard for consent, and his past pranks (but this is not allowed)):
The handkerchief is soaked now, the ice no match for the heat of the ovens. The image of Collin using it to wipe his lips passes through your mind like a ghost.
You seek the simplest answer. Not the one that involves Prince Collin in the hallway, wet, his pants undone, the hair on his chest curling beneath his open shirt.
You recall the warmth of his hands on your shoulders
His skin is bare of the telltale marks of kisses… His dark tunic brings out hints of blue-green in his eyes.
I play as a female maid who never picked up a weapon in her life snd the game keeps refering to her warriors soul and that she moves like a warrior. I would rather the game refer to her that she walks gracefully. When I imagine warrior I think of a brute. My MC is kind and doesnt like confrontation or weapons. This should be a choice. I know that her family are warrior fae but that shouldnt mean that she also has to be one. That would be my only nitpick so far. Other than that I liked it.
I played an MC that is more interested in being a scholar than a warrior, but it didn’t feel meaningless to me.
I was imagining walking like a warrior to mean walking with head held high and surety of self more than anything.
This is what I mean.
I imagine a warrior moving with grace, confidence, and strength.
Thank you for playing! Glad to hear you enjoyed it for the most part.
There are female warriors, so not a brute, though I can see how that might be something that comes to mind as a general image when you see the word “warrior”.
It’s okay if your MC doesn’t like confrontation or weapons, but a big part of their past involves these and part of their future will, too. It’s part of the world.
Has it not yet? My apologies. It should. There’s definitely that description later in the story but perhaps it hasn’t made it into the demo. The MC’s mother has a saying: “Chin up. Each step with grace.” I’ll have a look and weave grace in somewhere.
The MC has a warrior ancestor in their soul. They are the reincarnated form of that warrior ancestor and they have an unfinished purpose. There will be no avoiding that past, but the future is not set and they can prefer a pen to a sword if they’d like.
I think the issue here might be that it’s so early in the game you’re not seeing the results of the choices to prefer the scholarly path so perhaps that’s causing some frustration.
I will try to make sure there are enough choices that allow the MC to not feel entirely comfortable with the warrior element, but that element will be there regardless. It’s part of who they are. I…don’t know how to explain it any better than that.
I see. I feel like I’ve added quite a range of personality choices and inner thoughts, but I’ll have a look to see if there are places where more variety might fit and keep this in mind going forward.
This honestly might be an ongoing issue if you really don’t like Collin as he will be a major part of the MC’s life regardless, and writing a bunch of options to not like him is counterproductive to the story. He is the nicest royal and one who the MC will need to work with going forward. I don’t see why the MC wouldn’t like him, considering he’s let them borrow books from the royal library and treats them like an equal when others definitely do not.
I absolutely appreciate the feedback here (it’s a valid perspective and I doubt you’re the only one who will feel this way), and I will see if I can write some options that allow the MC to express mixed feelings about Collin and Angelina, but this story definitely isn’t about staff vs royalty, so there won’t be a lot of options to resent them.
Okay, but like, the MC was about to pass out and he healed them. He genuinely feels bad and wants to make up for his mistake in hurting them. I do not see this as a consent issue. No, he didn’t ask if it was okay to use magic because the MC was literally about to lose consciousness and using magic to heal is a normal thing in this world. He didn’t kiss them, he healed them.
Thanks for sharing the specific lines that turn you off about Collin. While I can see how those descriptions might come across as romantic, Collin is one of the major ROs and that kind of sensory detail is just part of how I write.
That said, I have edited some of those lines out so they only appear if someone has indicated romantic interest. (I haven’t updated the game yet, though. Going to do more edits before I upload new files to dashingdon later today.)
Again, if you really don’t like Collin, I’m very sorry but you might not like the rest of the game. However, if you give the guy a chance, you might find he’s actually a good person and can be a good friend even if you don’t choose to romance him.
It can be so hard to communicate via typing, especially when giving feedback. You’re doing your best and I am too. I appreciate your time and another attempt at clarity, and wish you all the best even if you decide this game just isn’t your taste.
I think (and this is part of what my issue with Collin is as well) what winters_socaro is trying to get at is that even the non-romantic choices for Collin and the text around them feel as if you’ve made the romantic choices. It feels loaded and more than a bit unfair.
Thank you for that input. I’ll see what I can do.
Thank you! I will keep an eye out for more of your story. I love being a maid.
It makes sense to me that the healing moment needs to happen so that the PC knows about Collin’s magic, and to show that he wants to help others and not hurt people accidentally. I wonder whether reframing the healing moment a little might help; Collin is certainly my type (one of them… I think I’m into Sevitas the most for a first playthrough ) but it wasn’t so much to my taste when he "command"ed me to stand still for him to do the healing.
I wonder - would it work for him to instinctively reach forward and do the healing straightaway when he first sees that the door hit you hard enough to concuss you, rather than talking beforehand? Then if the PC went “woah that was weird!” or “hey!” he could respond to that and show that he understands it could have come across strange in the moment - and the PC could also have options to find it comforting and chivalrous.
That may also not work for everyone, but for me it would be rather endearing that he immediately wanted to fix his mistake.
(I often find that if I see some less-positive options, choosing the positive ones feels extra exciting because I’m like “I’m choosing for my character to feel awesome about this! I’m deepening how my character’s feeling, eeee!” rather than “ah this is a similar response that every PC will have.”
It feels a bit more special, if that makes sense?)
Obviously if some or all of that wouldn’t work for how you picture the scene, or if including that sort of option doesn’t feel right, please write it however you prefer!
It makes sense to me that there’s a certain level of receptiveness-to-romance from the PC with it being a romance-focused game; it will be really fun to see more tantalising “setpiece” type moments with other characters as well (looking forward to more Sevitas!!).