The option to change surnames is something I’ve wanted for a while—the idea is first introduced when William begins to introduce himself as Musician instead of Carpenter. I mostly haven’t decided when is a good moment to introduce that, meaning, when is the most appropriate moment for the protagonist to really tip over that scale of ‘‘I’m not really a villager anymore’’. Haven’t quite made that decision yet.
In regards to the surnames; Hunter is an actual surname as well, though Woodcutter and (of course) Potions aren’t. I’ve been, for a while, wondering about changing Woodcutter to either Cutter or Sawyer. though I haven’t gotten around to making a decision about that just yet. I’d have to change a lot of stuff (like labels and variable detection), but it’s doable.
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Now that I’ve finished a rewrite of the main chapter branch, some things about Chapter 4 as it is now. Some of these things have already been said, some haven’t.
There’s currently a total of 35,000 words without code. The dungeons scene I’ve been working on should be almost done, but need to wrap up the various different ways it can branch to (I finished as far as the actual branching, in different parts, without wrapping up the branches themselves into a conclusion)
The mono romance lines are all finished, needing to finish the two poly ones, and most of the first half scenes are also finished. There’s a chance to buy some armor, get another optional magic bump (or a new sigil, if you’ve already awakened magic), meet a foreigner and learn more about them, as well as to into a deeper dive regarding Atheryn’s main religion. There’s also a conclusion in regards to the amulet Agrien finds in the goblin den at Chapter 3.
If you were trained in magic in Chapter 1, there’s also a new opportunity to learn yet another sigil. This is specifically for those that acquired the spellbook, not for those who awakened magic by other means.
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Magic coding has been changed. I believe I’ve said this before, but a detailed explanation goes: it used to be reliant on Arcana for your spells, now it’s variable based in regards to sigils. Although it’s not gonna change anything as far as Chapter 3 goes, it changes things for when you start learning more sigils, which Chapter 4 has a few opportunities to learn and they’re not a linear progression (which made the old system based on Arcana not sustainable).
The change, in practice: Magic is based on three sigils: Source (Arcane), Structure and Release. Let’s say you already know 3 Release sigils. By learning a new Structure sigil, you’re likely learning 3 new spells rather than 1—one for each Release sigil that you know.
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Why it’s taking so long: it’s true that this is taking longer than Chapter 3, related to its size (currently 35k words). This is because of a scholarship opportunity I’ve gotten and the bureaucracy on that is insane. It’s been a thing I’ve been chasing for a lil’ while and it’s nearing the finish line, so there’s less work done on a daily basis on the IF.
I am still working on it, though, and I’m still passionate about this story
I’ll keep giving updates about where I’m at as I can.