@RascaldeesV2 I recommend going through this entire interactive tutorial, start to finish, without skipping or skimming anything, even if you think you already know it: ChoiceScript Guide
I’d also recommend making a list of notes to help you remember and to act as reference later so you don’t have to go flipping through tutorials or guides that someone else wrote.
*choice
*hide_reuse #"Get back to the ship. You're now on extra duty."
"Of course I am. Shove it up your ass, Cap'." she replies though she does head back to the ship with her 'shoretime' cut short.
"Run along, human. Your kind aren't welcome here. Your 'daddy' even agrees." a nearby alien says with a triumphant look on his face. Perhaps there was more to this than you thought. It is too late to change it now.
*set Peters -2
*goto StationChoices
#"Why don't you tell me what's going on? Now."
"Just some alien bastard that thinks humans shouldn't be allowed to access the academy because 'we are far too weak and lack souls blessed with Latimer's light'. Or something along those lines, anyways. I couldn't really hear him after I started to kick in his fuckin' teeth." she responds as she takes the towel and wipes off her face which glistens with sweat.
"You always beat on the aliens that don't agree with what you think?" you respond.
"Not always, Captain. Not always. Just the ones I dislike or the ones that try to lay their hands on me against my will. Something else I can help you with, Captain?"
*hide_reuse #"Wondering if you wanted to do something other than work out right now."
*if (Peters >= 60)
*goto PetersDate
*if (Peters < 60)
"No."
*goto PetersChoices
*hide_reuse #"Carry on, Peters."
"Affirmative. I'll get back to beating the locals until they understand that messing with a human isn't a wise decision."
*goto StationChoices
As a note, this isn't triggering quick-test sometimes and other times it is after the inclusion of *hide_reuse
Quicktest tests for all possibilities. Even the ones that are impossible to achieve in a game.
Else (as in, everything else that’s not mentioned) tells quicktest: “Alright, those crazy impossible conditions you’re trying to test, they all go right here.”
In case of falling out of choice statement, yes, the line after. Because the error proper happened at that line i.e. quicktest was expecting something different at that following line.
Again, depends on the error, aka ‘use your judgement’. Most errors point to the line where you’d want to go and fix them. Falling out of statement is different in this case.