SceneNavigator Undefined (aka, mygame.js isn't opening)

@2Ton Awesome. Thanks. Now, on to the actual story. LOL. I’ve just started the first choice…branch? Do we call it branch? Anyway…wish me luck.

@WolfieGrey I have the update, no worries. Now, off I go, leaping into the big, bad ChoiceScript world. Is that a weird analogy or what?

To be clear, the other new command is *scene_list, which lets you declare the order of your scenes. *create and *scene_list combined allow you to skip editing mygame.js, which is handy, because it can be very tricky to edit mygame.js correctly without introducing bugs (and because the error messages are hard to read).

Instead, just add the following to the top of startup.txt:

*create strength 50
*create fighting 50
*create melee 50
*create archery 50
*create charisma 50
*create influence 0
*create reputation 50
*create grace 50
*create intellect 50
*create cunning 50
*create wisdom 50
*create lore 50

I think you’ll find it much easier.

@dfabulich

I did, thanks. :smiley:

Ugh, it’s like learning to write all over again.