I’ve begun work on my first new game SALVAGE TEAM. I’m a newbie working alone, so if it doesn’t suck, I’ll be thrilled.
In it, you play yourself, randomly selected online by an international mining corporation for a high paying job that promises adventure on a salvage team full of misfits in a once profitable gold mine, plagued by mysterious events that you must detect and resolve before you join the scores of dead miners waiting below.
Currently it’s about (92%, 9 Chapters, 45,000 Words) done, and I plan on updating every few days. I’m in Act 3 of 3 - the home stretch of my first draft.
To play the partial demo, go here: http://www.jamesarnett.com/salvageteam
It’s a gender customizable, scary, funny and death-defying adventure that leverages a bit of psychology as well as compounding the jeopardy with every choice.