My little project has been flourishing like a little flower garden! But there comes an obstacle. Elimination of choices according to your strength and prowess.
For example, there are 4 choices when your sister asks you about a wounded-detecting-spell which is considered useless.
- You think it is useful in some instances like a detecting wounded under fallen rubble.
- You think it is useless too.
- You disclaim there is no need for healing spells if dark arcane has infested his mind.
- You arrogantly talk about the connection to the blood deity will regenerate you completely with the wounded serving as a sacrifice to the Aether, the god of blood, blah blah blah.
What I wish to achieve is, when you are NOT a blood arcane user, the 4th one will be deleted. Whereas if you have a high darkness value, then the first option will be eliminated (it is too rare for a bad person to turn good, doesn’t it? It is a man’s own mind, not his enemy or foes, that lures him into evil ways -Buddha).
I would have flipped up a notebook and start solving it logically, or just try to reverse engineer some of the existing games or search the forums. But now it is almost one o’clock midnight here in Hong Kong plus I am sleepy and tired. So I would like you guys to help me out a bit. Thanks! ^^