(Sorry everyone, I realise I’m getting spammy asking for help.)
Assuming ‘variable’ is set as “12” in a notional external file (scene_file_1), does Quicktest test the next scene file (notional scene_file_2) by testing the code in the *if section below using a 1 character length variable?
Does it work if you play through the game? If not then it probably is a real game breaking error. I personally do simple coding, but I would change it to this
Thanks, I’ve reformatted to try your suggestion, but my error persists!
I appreciate the link - there’s some stuff in here I hadn’t spotted on the forum or wiki yet. I very much look forward to @RETowers section: Automatic Testing and Commands (*bug, choice_randomtest) (TODO)
Also doesn’t work but thank you, an interesting suggestion.
I don’t know if there is a semi-official repository for quicktest bugs? Its partly addressed on the COG site and a little in the wiki, but maybe I’ve missed a list somewhere
Okay, I think you’re adding unnecessary signs. The proper place to extract character n from a variable is foo#n not {foo#n}. i.e. Your code should be (unless I’m missing something else):