Currently, I’m working on a new project as a means to get back into writing again. So far it’s going well but right now I’m wondering how people feel about choices that are grayed out vs choices that don’t appear at all when you don’t meet the necessary requirements.
Do you prefer knowing about a choice but being unable to select it due to not being requirements (like a stat isn’t high enough, or you didn’t make a good enough impression on someone, etc etc) or would you rather discover it when you meet the actual requirement for the choice?
For the *selectable_if command, I know some people can get irritated knowing that there’s a choice they can’t select because they don’t know the requirements or other reasons.
For the *if command, an option won’t appear at all if you can’t select it. I fear that with this some people may never discover certain options or routes they could have taken before (primarily if they’re like me an usually stick to one playing style and don’t vary their routes too much.
What are your thoughts and opinions on this matter? And before asking, I don’t plan on making *selectable_if choice that are impossible to actually choose.