Phoenix Rising | (updated - 09/15/23) (WIP) | Imperial Chinese Harem Political Intrigue

Firstly, I loved this game, it seems to have a lot of potential and I will definitely play a roguish character who just wants to survive hehe

Second, I read that when the game is fully made, the author may add the “option” for our MC to have his tongue ripped out, and I was curious, what would be the consequences of that? It’s a bit of an obvious question, but if that really happens, I have a feeling things wouldn’t be so Simple

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Thank you for asking this question! Once the game is finished, and if I have time, I plan on implementing a Disability System. A lot of dramas and novels in this genre have Super Bad Things happen to people who disobey their Caste-wise betters. Such as, Tongues ripped out, Beaten with metal rods, legs and arms broken or torn off, eyes gouged out, faces and bodies scarred. Etc.

My plan is for these things to have WEIGHT in the game. If you character loses their tongue, they lose the ability to speak other than the occasional sound, and if they are illiterate must find ways to communicate what they want to say, and sometimes that communication will go awry. If they lose their legs, they must find ways to get around that won’t hinder their work. Etc. Basically, the idea was to have the ‘punishments’ and tortures that the villains can inflict on the character have some WEIGHT. Some effect other than ‘oh, this happened, lets get them back’.

But, I realized that I’m not well-versed enough in how disabilities were treated in this particular dynasty, much less in china as a whole, and so therefore I have to do more research before I can make that happen. Hence, not until after the game is finished.

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So, and this just my opinion, I think taking an “ask forgiveness over permission” approach is better here. You’ll likely have an easier time including this stuff from the ground up (even if in an imperfect form) and then going back and editing it on a sensitivity read, rather than tacking it on at the end and leaving it undercooked.

If you want a system to have weight, the game should be designed with it in mind imo. I promise as long as you aren’t be exploitative about it and are making an effort to improve and learn as you write, noone will be mad at you.

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I agree with you, and besides, I would really love to play with a basically Mute character, I’ve never seen a game with that characteristic, so waiting probably years for the game to release is tedious (although it is completely understandable)

Anyway, I’m sure that regardless of the author’s decision, everything will work out in the end.

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I appreciate the feedback! I’ve been having very indepth discussions about this system and the work necessary to implement it over on Characters with Disabilities in CoG and HG Titles - #81 by Stewart_Baker, and honestly, what I’ve gathered is that if I do it poorly, it could very well tank my game’s reception from the outset. And since I’m hoping to one day make a living off of this, I’d rather take the time to do the proper research on each disability and how it might be used as an advantage too, rather than implement it amateurishly at the beginning, and have to scramble to fix it later on.

Not to mention I’ve been having trouble staying on target for releases as it is, I don’t want to take EVEN MORE TIME away from the actual writing of the game to implement the system. It’s been going on four months now without an actual update and if I were to go back on the disability system now and begin implementing it further, it would be another four months before I could put out a demo update.

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(Cue war flashbacks of Yanxi Palace’s Fuca Fuheng x Wei Yingluo)

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OKAY BUT IT LITERALLY STARTED OUT AS A YANXI PALACE FANFIC THO XD

I ended up really hating the Fuca/Yingluo pairing, and really wanted to see Yingluo and the Eunuch boy get together, but uh, for obvious reasons that didn’t end up happening. So I was gonna write a fanfic! AND THEN I FOUND CHOICESCRIPT. and now you can play a game!

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Haha, an affair with an eunuch certainly would have been an interesting turn of events

Really? :sweat_smile:

Call me delulu, but even knowing from the first episode that she would have to eventually become the Qianlong Emperor’s Noble Imperial Consort, Fuheng/Yingluo was still my preferred pairing. I believe that he was who she truly loved.

The courtly love dynamic that their relationship evolved into was painfully bittersweet and heartbreakingly captivating at the same time.

Can’t wait to see how Wenqian’s path turns out! :smiling_face:

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I mean, I agree, they would clearly have been the main couple if it WASNT a harem novel. That said, I fuckin’ hated Fuca. Like, he just fell so goddamn flat for me. And the way he treated her, and she treated him in return? It wasn’t a dynamic I liked. Tbh, I hated the emperor too. None of those men were worthy of Yingluo. I just liked the Eunuch boy (despite him being villain coded), because he seemed like mentally, he was her equal, and he was willing to do anything to keep her safe and be with her.

Admittably, it was doomed by the narrative, hence the desire to write fanfic.

What plans do you have for Zhu Wenqian’s route?

EDIT: Also came across a bug

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Thank you for telling me about that error!

As for my plans for the Zhu Wenqian route, There are, of course, going to be several possible outcomes. A few of which involve death. One of which involves him marrying another woman, ala Yanxi Palace. But I can’t give out too much info or the suprise twists will be too easily guessable!

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Found a few bugs


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Thank you! I’ll make sure to take a look into them before the next demo update!

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This topic was automatically closed 60 days after the last reply. If you want to reopen your WiP, contact the moderators.

Thanks to the lovely @HarrisPS for reopening the thread!

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There’re two instances in chapter1.txt of a string *todo which blows up the script with error of a non-existent command. One of them is placed early in the chapter (if MC is in clothing department and chooses to speak with suspects) and the other near the end of the file.

On a sidenote, for whodunnit1 part of the game, while it’s not an error per se, it makes little sense to withhold from the player small bits of information which would help them to guess the actual culprit – things like personalities of suspects, or the fact someone hates MC’s guts, which are only mentioned after you force the player to pick a name from completely featureless list, effectively blindly and with no option to change one’s mind about the pick.

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Thank you for posting this! As the whodunnit section is meant only as an introduction to the mechanics and not as an indication of how the story will go in the future, I’m probably not going to change the narrative portion of it. That said, I do appreciate you bringing this to mind, because for future whodunnit sections, I will make sure to introduce the characters involved BEFORE any choices regarding them are offered.

I’ll also look into the todo situation too. Thanks again!

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The saved/loads aren’t showing up for me. On dashingdon

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So I am super super super excited about this concept, and I have to say that your writing already looks fun. I was super impressed by how you did the intrigue in chapter 1 already.

I took notes as I played through the demo a few times, to hopefully help you a little bit.

Notes

To start, I have screenshots but I can’t get them to work with the forum, so just ask if you want a specific one.

  • Loading error on moodyink. Dashingdon still worked.

  • After randomizing RO gender options the verb “greet” for M!Qin Bolin without an explicit object was awkward. It is technically grammatically correct, but most American English speakers would say “You greet him” instead of just “You greet”.

  • During the first stat choice after naming the MC it says “…you’re such an awful child he has to.” This is again the dropped object, the preposition “to” obligates an explicit object in the sentence. Unless you purposefully left the object off to imply something terrible for the reader to imagine? Though on second playthrough where I am speed-reading it made more sense, because it connects more directly to the above text about Father throwing MC to the ground. I think the confusion is the distance, because it is the last option and there is the prompt of “what you remember”.

  • I noticed that if you haven’t chosen your physical appearance yet in the story then the MC description in the stats page shows incomplete sentences. That is totally fine and I have seen that in many works, but I have also seen some that say something witty like “unknown” or “a color” until the player picks.

  • When your father threatens to cut out your tongue I thought it was actually going to happen! I don’t know if the threat of that immediate consequence would influence a player’s choice of whether to have the story by PG-13 or “gory”.

  • When picking the MC’s hair, the paragraph about not cutting the MC’s hair is repeated.

  • When confronting Zhong Luli there is a missing space in the second paragraph. After the period at the end of “…crescendo around you.” and before “As you watched, Ye Peng…”

  • Also, random thought, but why does the Edu stat start off so low (especially in comparison to the other skills)?

  • At the start of Ch 1 if the player chooses to work in the Tea Department there is a random “Error” in the text describing the Momo’s treatment of the character.

  • When I choose to punch Zhang Luli, Zhang mispronounces “deny” as “denhy!"

  • When I choose to physically fight Zhang Luli, there is a coding error on Zhang’s gender marker: “pc_”

  • When the supervisor breaks up the fight with Zhang Luli, it is unusual (though stylistically excusable) to start the supervisor’s sentence with an exclamation point. Maybe take out the space so the punctuation is right up against the closest word, though? “!Cease that…”

  • When I select to interrogate the bully suspects in chapter one I got the following error message
    Chapter 1 line 633 nonexistent command todo

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