Is it possible to have the stat screen do percentage charts of numbers whose max is not 100?
I want to measure areas on a mech with varying maximal values of armor (i.e. head 8, torso 50, etc etc).
Is it possible to show damage this way (where 50 would equate to 100%, damage to 25 would equate to 50%, etc etc.)
I couldn’t find this addressed anywhere, point me in the right direction if I’m mistaken. Thank you!