Hello all. Been trying to get my act together and get a choicescript story off the ground, but I find that I keep getting hung up on choosing the right stats for any given project. Today, in a bid to stop over complicating things, since in the end all I want to do is tell a dynamic story, I’ve decided to try and boil as many stats, abilities, knowledges, and skills down to simplified and broad categories. This is for a fantasy setting. So far, I have the following:
The tabbed items are things that are included in the main entries and won’t exist as separate skills/etc, so for example, the player will have a ‘Combat Skill’ value, but not a distinct ‘Melee Combat’ value.
This isn’t an exhaustive list, just what I could think of off hand, but there were a few skills/etc that I wasn’t sure where to categorize, and I’d like your opinion on them, as well as anything in the above list you disagree with. The items are:
For stealth, I initially had it categorized as a ‘Criminal’ skill, but one can be stealthy and not a criminal. Should it instead be under ‘Physical’?
Also, am I missing a skill category?
Thanks for your time and consideration!