March goal:
Update my dang game.
That’s it. Should happen, unless I get sick and stuck in a rut like last month. Have some personal life shit to sort that should help once it’s done.
March goal:
Update my dang game.
That’s it. Should happen, unless I get sick and stuck in a rut like last month. Have some personal life shit to sort that should help once it’s done.
February was a big month for me, but not a big month for writing, unfortunately. March’s goals are more concrete, as part of my plan to catch up on lost time. After several months of having only one good writing day per week (on average), I am determined to make some solid progress.
And somewhere in the middle of all that, I also want to bake a chocolate chip cake.
My goal this month is to finish chapter 2 & recycle the old version of my current IF into something else. Chapter 2 has 2 parts.
Easy. I’m excited. Although writing romance isn’t my strong suit.
Just to clarify about this, I was talking about 403/404 errors in official COG/HG/HC games - I don’t have any insight into Dashingdon errors since that’s an unofficial site. But posting on the thread is probably still the best thing to do.
Goals for this month!
Smaller goals
One thing that was interesting about Noblesse was there were like three separate scenes with three distinctly different experiences for all the three ROs. None of them felt formulaic, and they were all sort of logical in that events slowly led in that direction.
Advice for spicy scenes?
I too need advice for this.
Don’t go more detailed/lengthy than you’re comfortable with or feels fun to write. And even when not bringing comfort into the equation, less is often more.
Thank you for that! I appreciate it.
revisions are key in my experience. When I was first getting used to writing spicy scenes I’d go overboard, then read them again later and be like, yeah THAT needs to be toned down.
Revisions can be useful in any context, but I didn’t see how very much it would be needed in this context. Also the play out between emotion and physicality is definitely something to keepin mind. When I used to rp spicy scenes, I found it difficult to manage that, because the physicality of it was so… foreign to me.
March goal:
Update my dang game.
ARE YOU ME?!
I haven’t worked on my game in 3 weeks now… And I’m trying very hard not to get down on myself about that. But… really, it’s difficult. I keep getting overwhelmed when I try to get back into it.
I haven’t worked on my game in 3 weeks now… And I’m trying very hard not to get down on myself about that. But… really, it’s difficult.
Authors take breaks, when your ready to return to your IF, your readers will be waiting.
Finally done with the copyedited fileset for Dragon of Steelthorne. I’m planning to submit everything to HG on Monday morning, along with a detailed log/description of all edits in a separate file.
Just kept telling myself, “Don’t half-ass this. CoG paid money to copyedit this, your beta testers are putting up their names on this, and you only get one chance to give a good first impression.”
Anyways, I can finally get back to writing Scarlet Sorceress soon, maybe after playing some Atelier.
I finished an under 1000 words game (in Dutch) for the diversity jam. Go me
Edit: And true to form, I misread the instructions and handed in a jam game two months too early. Again. Whoops?
Just kept telling myself, “Don’t half-ass this. CoG paid money to copyedit this, your beta testers are putting up their names on this, and you only get one chance to give a good first impression.”
o.o this made me think you were like, a paid copyeditor? Is that something we can be? Like. Can we get paid for that?
I finished an under 1000 words game (in Dutch) for the diversity jam. Go me
WOO! GOOD JOB~
He wasn’t paid to copyedit his own work, he was revising his work based on the paid copyeditor’s notes. But yes, CoG and HC pay copyeditors for all their games, and HG pays copyeditors for games that get a Steam release.
Good luck with your goals, everyone!
My goal is to write out Chapter 1 and squash as many code bugs as I can (because they inevitably sneak in).
I’ll also be looking for a job after 5 years of being a stay-at-home mom. The whole interviewing thing makes me nervous, but it’s got to happen.
But yes, CoG and HC pay copyeditors for all their games, and HG pays copyeditors for games that get a Steam release.
Anybody know how to apply for that job? o.o That sounds FUN.
Friendly Reminder the deadline for the Diversity jam is 5th May Thats the universal Diversity day
@Cecilia_Rosewood It is nice having something in Dutch. I have never read something in it!
Contact CoG staff and ask. I think there’s some kind of test you have to pass. I’m not sure what requirements they have in the way of education or experience. I’ve actually had people suggest I try out for it myself a couple of times, but I’ve never pursued it.
TFW you’re writing a sequence of scenes that only happen if the player chooses a certain path and you really hope people find it because EPIC!!!
Maybe you can drop some hints in the Achievements?
Maybe you can drop some hints in the Achievements?
Hmmmm… That’s actually a really smart idea.
Contact CoG staff and ask. I think there’s some kind of test you have to pass. I’m not sure what requirements they have in the way of education or experience. I’ve actually had people suggest I try out for it myself a couple of times, but I’ve never pursued it.
I’ll try that! Thanks a ton!
In other news! I actually managed to work on my game for TWO WHOLE HOURS today! WOO! got some coding done, and some bug-work too. This section officially has no game-breakers, but now it’s kind of… trying to fix everything and then write the final bits of prose and connect it all together.
Outside of updating frequently, how do you build an audience here in the forums? Feels like most people bounce to tumblr for one reason or another